{"id":18780,"date":"2025-01-28T14:31:50","date_gmt":"2025-01-28T14:31:50","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-explains-why-apex-legends-is-more-balanced-after-backpack-update-dexerto\/"},"modified":"2025-01-28T14:31:50","modified_gmt":"2025-01-28T14:31:50","slug":"shroud-explains-why-apex-legends-is-more-balanced-after-backpack-update-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/shroud-explains-why-apex-legends-is-more-balanced-after-backpack-update-dexerto\/","title":{"rendered":"Shroud explains why Apex Legends is \u201cmore balanced\u201d after backpack update &#8211; Dexerto"},"content":{"rendered":"<p>Shroud explains why Apex Legends is \u201cmore balanced\u201d after backpack update Respawn Entertainment \/ Mixer: shroudMichael \u2018shroud\u2019 Grzesiek is a big fan of the recent Apex Legends inventory update shipped in the System Override event, stating the new stack sizes are \u201cmore balanced\u201d and will be \u201cbetter\u201d in the long run. Apex Legends\u2019 inventory system got a major update in the System Override event update. Hoarding tons of meds, grenades, and ammo was possible if you had a high-enough level backpack, but now, players have to be more cautious with what they pick up. While there\u2019s more space in the backpack overall \u2014 with every level backpack getting an additional two slots \u2014 grenades, shields, meds, and ammo take up more space after their stack sizes were reduced. With less utility on the board for players, mindlessly picking up items as you loot is out of the question \u2014 you have to be thoughtful about what you put in your backpack and what you leave behind. It\u2019s a bit of a shock to the system for most Apex players, but for shroud, he hasn\u2019t really noticed a major difference. \u201cHonestly, it\u2019s not that different because look at how big my f**king backpack is,\u201d he said in a March 9 video. \u201cYeah, the trade-off is I can\u2019t hold as many \u2018nades \u2014 that\u2019s good \u2014 I can\u2019t hold as many meds.\u201d \u201cIn reality, I\u2019m still holding six batteries, my bullets, a couple of nades \u2014 it just feels more balanced this way. This feels balanced \u2014 gold inventory, two \u2018nades, couple of syringes, a f**k-ton of batteries, and a Phoenix, this is a balanced inventory.\u201d For mobile readers, the related segment starts at 3:56. The streamer believed that before the update players could get away with having too much utility, so the changes were a pleasant surprise. \u201cBefore, you just carried too much sh*t. I\u2019m sorry, but I don\u2019t think somebody should have 15 grenades and room for like 12 batteries \u2014 that\u2019s too much,\u201d he said. He even went as far to say, in the long run, the inventory update will add more teamplay. As utility gets split between players, teams will have to make sure they can hold enough goods for not just themselves, but their entire squad. \u201cNow there\u2019s trade-offs, like do you want to be somebody that carries a f**kton of meds, or do you want to be somebody that carries a f**kton of ammo, or do you want to be somebody that carries a f**kton of nades? You can give more roles to people and teamplay which is cool. \u201cI think this whole inventory change is for the better, I just don\u2019t think people see that right now.\u201d While shroud hasn\u2019t been the biggest fan of the rest of System Override \u2014 he called the Deja Loot LTM \u201cterrible\u201d and is pushing devs to make changes to Evo Shields \u2014 the inventory changes are something he believes Respawn have gotten right.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shroud explains why Apex Legends is \u201cmore balanced\u201d after backpack update Respawn Entertainment \/ Mixer: shroudMichael \u2018shroud\u2019 Grzesiek is a big fan of the recent Apex Legends inventory update shipped in the System Override event, stating the new stack sizes are \u201cmore balanced\u201d and will be \u201cbetter\u201d in the long run. Apex Legends\u2019 inventory system [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18780","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18780","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18780"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18780\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18780"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18780"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18780"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}