{"id":18878,"date":"2025-01-28T14:32:10","date_gmt":"2025-01-28T14:32:10","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/simple-apex-legends-pings-would-save-players-from-noisy-teammates-dexerto\/"},"modified":"2025-01-28T14:32:10","modified_gmt":"2025-01-28T14:32:10","slug":"simple-apex-legends-pings-would-save-players-from-noisy-teammates-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/simple-apex-legends-pings-would-save-players-from-noisy-teammates-dexerto\/","title":{"rendered":"Simple Apex Legends pings would save players from noisy teammates &#8211; Dexerto"},"content":{"rendered":"<p>Simple Apex Legends pings would save players from noisy teammates Respawn EntertainmentThe ping system in Apex Legends is an extensive communication tool that has incredibly helpful messages that can be relayed to a squad \u2013 but a few options to settle down obnoxious teammates could also be immensely valuable to have. Players that have to contend with the occasional random teammate can see how easily communication breaks down, or be non-existent to begin with. There are also times you get queued up with someone who is blatantly trolling or incredibly tilted. It\u2019s because of this that Apex community members came up with concepts for new ping options that can help you tame a problematic player. \u201cDear Respawn, please add this feature to the game,\u201d user \u2018starhunter117\u2019 said. \u201cI\u2019m tired of teammates revealing my spot when we need to be quiet.\u201d The \u2018Don\u2019t Shoot\u2019 ping symbol depicts a single standing bullet with a slash through it. The idea could be used to tell a loud teammate who\u2019s either running around or thinking of taking a +100m shot that it might not be time to engage. Too many times has a good flank or a third-party opportunity gone wrong because a player got too antsy exactly when they shouldn\u2019t have. This ping could help put those concerns to bed, since it\u2019ll be a quiet and reliable way to tell the team to hold their triggers until the right moment. However, sometimes the ping system can turn against a team if a tilted or trolling player takes advantage of it. That\u2019s why user \u2018moodyggg\u2019 thought up to incorporate an option that pops up in case a player takes pings too far. \u201cI had this idea after getting Banner spammed 10 times per second from a random,\u201d they explained. \u201cI got tilted and I couldn\u2019t afford to hit pause and mute.\u201d The concept makes a pop up \u2018Mute Teammate\u2019 button appear that lets you disable the notifications from someone who \u201cpings banner\/beacon more than 5 times in a row.\u201d Apex Legends already has an intricate communication system, but the two concepts can act as sort of fail-safes for those bothersome teammates you meet in matchmaking.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Simple Apex Legends pings would save players from noisy teammates Respawn EntertainmentThe ping system in Apex Legends is an extensive communication tool that has incredibly helpful messages that can be relayed to a squad \u2013 but a few options to settle down obnoxious teammates could also be immensely valuable to have. Players that have to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18878","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18878","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18878"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18878\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18878"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18878"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18878"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}