{"id":19490,"date":"2025-01-28T14:34:15","date_gmt":"2025-01-28T14:34:15","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/ubisoft-reveals-five-assassins-creed-games-in-development-including-long-awaited-japan-set-title-dexerto\/"},"modified":"2025-01-28T14:34:15","modified_gmt":"2025-01-28T14:34:15","slug":"ubisoft-reveals-five-assassins-creed-games-in-development-including-long-awaited-japan-set-title-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/ubisoft-reveals-five-assassins-creed-games-in-development-including-long-awaited-japan-set-title-dexerto\/","title":{"rendered":"Ubisoft reveals five Assassin\u2019s Creed games in development, including long-awaited Japan-set title &#8211; Dexerto"},"content":{"rendered":"<p>Ubisoft reveals five Assassin\u2019s Creed games in development, including long-awaited Japan-set title UbisoftUbisoft\u2019s Assassin\u2019s Creed celebration event revealed that five new titles are in development for the franchise, alongside cross-media projects and Assassin\u2019s Creed Valhalla DLC. As part of Assassin\u2019s Creed\u2019s 15th Anniversary celebration, Ubisoft has revealed multiple games in the franchise, while also providing additional context to Assassin\u2019s Creed Infinity. The franchise\u2019s next entry, Assassin\u2019s Creed Mirage, will be a story that goes \u201cback to the roots of the franchise\u201d, Ubisoft revealed, both in setting and mechanics. Mirage, which follows Valhalla\u2019s Basim two decades before the start of that game, will chart the new protagonist\u2019s rise from street thief to assassin apprentice as part of the Hidden Ones and onward. The game will be set in Baghdad, and will focus on \u201cblack box\u201d assassination missions with the option to set traps and use the environment, as well as faster, more agile parkour and an increased focus on stealth. Assassin\u2019s Creed\u2019s next five games have been revealed Following on from Mirage, Ubisoft has revealed another four titles in the series coming in the next few years. Ubisoft Quebec, who developed the critically acclaimed Assassin\u2019s Creed: Odyssey, is working on Codename Red. The title will take place in Feudal Japan in what Ubisoft is calling its next \u201cpremium\u201d open-world RPG title for the franchise. Codename Hexe is being developed by the Valhalla team and is being led by industry legend Clint Hocking. Given Hocking\u2019s work on titles like Splinter Cell: Chaos Theory, it appears Hexe could be another more stealth-focused title. Two mobile games are also in development for the franchise. The first, Codename Jade, is set in Ancient China in 215 BCE. It will feature a character creation suite and will be an open-world mobile title. The second is being developed with Netflix for its mobile game division, but no more details were revealed. Ubisoft also revealed more news about Project Infinity. The project, which had been expected to form a games-as-a-service title, will be closer to a hub that brings the franchise into one place. During the stream, it was also revealed that Ubisoft is investigating the potential for standalone multiplayer experiences within Infinity. Also revealed was an Assassin\u2019s Creed documentary coming to Netflix in the coming months, and a new DLC quest chain for Assassin\u2019s Creed: Valhalla. The free update, fittingly called \u2018The Last Chapter\u2019 will tie up a series of unresolved storylines for Eivor and lead them into meetings with historical figures.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ubisoft reveals five Assassin\u2019s Creed games in development, including long-awaited Japan-set title UbisoftUbisoft\u2019s Assassin\u2019s Creed celebration event revealed that five new titles are in development for the franchise, alongside cross-media projects and Assassin\u2019s Creed Valhalla DLC. As part of Assassin\u2019s Creed\u2019s 15th Anniversary celebration, Ubisoft has revealed multiple games in the franchise, while also providing [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-19490","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19490","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=19490"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19490\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=19490"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=19490"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=19490"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}