{"id":19759,"date":"2025-01-28T14:35:11","date_gmt":"2025-01-28T14:35:11","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-characters-have-a-perplexing-reaction-to-act-2-massacre-dexerto\/"},"modified":"2025-01-28T14:35:11","modified_gmt":"2025-01-28T14:35:11","slug":"baldurs-gate-3-characters-have-a-perplexing-reaction-to-act-2-massacre-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-characters-have-a-perplexing-reaction-to-act-2-massacre-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 characters have a perplexing reaction to Act 2 massacre &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 characters have a perplexing reaction to Act 2 massacre Larian StudiosBaldur\u2019s Gate 3 is a story-driven game and you will often come across scenarios that have an impact on both the players as well as the characters. However, there is one scene in Act 2 where the reactions of the characters in the game are quite perplexing. Baldur\u2019s Gate 3 is a deep game where every decision has a huge impact on the happenings of the story. There is an instance in the game where the tieflings you meet in Act 1 will end up dead in Act 2 and you can see their bodies on the road. However, the Tav and rest of the party members have a surprisingly casual reaction to the death of these tieflings. This reaction is something that has perplexed a lot of players with some of them feeling disappointed at this particular section. Baldur\u2019s Gate 3 players slam party\u2019s lack of reaction to Act 2 massacre The discussion surrounding the topic was started by the player who posted, \u201cEvery time I replay this game and save the tieflings from the grove, I am struck by how nonchalant Tav is when you discover all the dead tieflings splayed across the Shadow-cursed lands.\u201d They also stated, \u201d I spent so much time saving them! I partied with them! Granted most of the ones at the party don\u2019t die there, but still.\u201d Other players joined the conversation with many of them expressing similar thoughts, with one such player replying, \u201cI\u2019ve always thought there should be more party reaction to finding them too.\u201d Another user chimed in, \u201cIt doesn\u2019t matter too much, but I try to get Karlach\u2019s dialogue to trigger for this spot. I\u2019m not sure if any of the others are more sympathetic.\u201d One user also commented, \u201cYeah, the first time I played I was like, with, I literally JUST saved those guys lol,\u201d while another user suggested, \u201cI suppose they could do what they did for the dead gnomes. Give you a mini cutscene and choose how you respond to seeing the dead bodies.\u201d Therefore, it is safe to assume many players were disappointed at this reaction. Baldur\u2019s Gate 3 is often considered a flawless game when it comes to its storytelling, narrative, gameplay, and dialogues. However, it seems like this is one rare instance where players feel the entire situation could have been handled better by the developers.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 characters have a perplexing reaction to Act 2 massacre Larian StudiosBaldur\u2019s Gate 3 is a story-driven game and you will often come across scenarios that have an impact on both the players as well as the characters. However, there is one scene in Act 2 where the reactions of the characters in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-19759","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19759","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=19759"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19759\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=19759"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=19759"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=19759"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}