{"id":19837,"date":"2025-01-28T14:35:27","date_gmt":"2025-01-28T14:35:27","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-director-says-its-success-allows-for-more-ambitious-games-dexerto\/"},"modified":"2025-01-28T14:35:27","modified_gmt":"2025-01-28T14:35:27","slug":"baldurs-gate-3-director-says-its-success-allows-for-more-ambitious-games-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-director-says-its-success-allows-for-more-ambitious-games-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 director says its success allows for more ambitious games &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 director says its success allows for more ambitious games Larian StudiosWhile celebrating the game\u2019s impressive review scores, Larian Studios CEO and Baldur\u2019s Gate 3 director Swen Vincke said the team\u2019s success means they can keep making games like it. Baldur\u2019s Gate 3 has surpassed everyone\u2019s expectations to be a massive critical success. No one seems more pleasantly surprised by this than the game\u2019s developer, Larian Studios. While the team is known for making great RPGs, Baldur\u2019s Gate 3 is easily its biggest project to date. While celebrating this success and praising those who worked so hard on it, Baldur\u2019s Gate 3 director Swen Vincke explained why the game\u2019s success means so much to its developers and what it means for Larian\u2019s future. Making Baldur\u2019s Gate 3 was a huge risk for Larian \u2013 and it paid off According to Vincke, the success of Baldur\u2019s Gate 3 means Larian can keep making games like it. The rising cost of game development and relatively niche status of the CRPG genre makes a huge, ambitious title like Baldur\u2019s Gate 3 a huge risk. For many smaller studios, it simply wouldn\u2019t be possible to make a game like this, especially with Larian\u2019s level of polish. A release like Baldur\u2019s Gate 3 shows that there\u2019s demand for games like it. It also means Larian will be able to continue its work, taking risks in pursuit of delivering great gaming experiences. Baldur\u2019s Gate 3 took many years to become what it is today. It famously spent nearly three full years in early access before its full PC release this month. Before that, Larian was initially rejected by Wizards of the Coast when it brought up the prospect of developing a new Baldur\u2019s Gate game. The company eventually changed its mind when it saw what the team was accomplishing with Divinity: Original Sin II. Baldur\u2019s Gate 3\u2019s launch \u2013 and all the celebration surrounding it \u2013 is a long time coming for its developers and shows that the risk it took paid off in a massive way. While it\u2019ll be a while before we see what Larian does next, whether that\u2019s a new game or Baldur\u2019s Gate 3 DLC, it\u2019s safe to assume the studio won\u2019t be playing it safe.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 director says its success allows for more ambitious games Larian StudiosWhile celebrating the game\u2019s impressive review scores, Larian Studios CEO and Baldur\u2019s Gate 3 director Swen Vincke said the team\u2019s success means they can keep making games like it. Baldur\u2019s Gate 3 has surpassed everyone\u2019s expectations to be a massive critical success. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-19837","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19837","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=19837"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19837\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=19837"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=19837"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=19837"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}