{"id":19842,"date":"2025-01-28T14:35:28","date_gmt":"2025-01-28T14:35:28","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-doesnt-do-harpers-justice-but-there-may-be-a-good-reason-for-it-dexerto\/"},"modified":"2025-01-28T14:35:28","modified_gmt":"2025-01-28T14:35:28","slug":"baldurs-gate-3-doesnt-do-harpers-justice-but-there-may-be-a-good-reason-for-it-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-doesnt-do-harpers-justice-but-there-may-be-a-good-reason-for-it-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 doesn\u2019t do Harpers justice \u2013 but there may be a good reason for it &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 doesn\u2019t do Harpers justice \u2013 but there may be a good reason for it Larian StudiosBaldur\u2019s Gate 3 introduces the Harpers in Act 2 after decent hype, and the group kind of falls flat. It\u2019s not how the Harpers are meant to be, but it may just be by design. In legends, the Harpers in Baldur\u2019s Gate 3 are a massive, semi-secret group that influences world events and fights for the innocent. Which is why their incompetence when finally met is so shocking to players. When met during the game\u2019s second act, the Harpers can join the main character and companions in a few missions, and they look like they don\u2019t know what they\u2019re doing. This introduction is disappointing for a lot of people who were eager to see Baldur\u2019s Gate 3\u2019s portrayal of this group. However, there may just be a logical reason for it. Criticism of the Harpers has been going on in the Baldur\u2019s Gate 3 subreddit, where a player asks: \u201cAre the Harpers supposed to give me a sense of incompetence?\u201d It\u2019s an understandable question, as they don\u2019t do much to really impress anyone when interacted with, which feels contradictory to their lore in Baldur\u2019s Gate 3 and beyond. The Harpers are an immense organization that seem to have their hands involved in most things across the Realms, if stories are anything to go by. In most any other kind of media, these kinds of characters should be powerful and able to dispatch of most foes. However, this changes when brought to a video game. In a video game, the main character needs to be the hero, and they can\u2019t be that if other characters can handle their situations on their own. A game is meant to evoke that feeling of power in order to feel rewarding. If every NPC was as powerful as they could be, then there really wouldn\u2019t be a need for the main character or hero of the story. Or, at the very least, the stakes would feel small to the point of irrelevance. There needs to be a reason why the main character is needed in the scenario, and having the Harpers be what the legends say they are would take that reason away. Further, especially in Baldur\u2019s Gate 3, the main character and their companions are meant to be the best of the best; they have the capability to be better than almost anyone else. These are not just random people who have stumbled on this huge crisis. These are characters who were once the greatest at what they do and have fallen out of favor. An argument could be made that the Harpers shouldn\u2019t be included at all if the main character and friends needed to look stronger, but that would be difficult to do as they are a heavy influence in a lot of what is going on in the world. It\u2019s a near-impossible issue to resolve for Larian, and Baldur\u2019s Gate 3 certainly doesn\u2019t suffer for it. At the end of the day, it\u2019s a game that is meant to entertain, and it does that in spades.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 doesn\u2019t do Harpers justice \u2013 but there may be a good reason for it Larian StudiosBaldur\u2019s Gate 3 introduces the Harpers in Act 2 after decent hype, and the group kind of falls flat. It\u2019s not how the Harpers are meant to be, but it may just be by design. In legends, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-19842","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19842","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=19842"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19842\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=19842"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=19842"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=19842"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}