{"id":19963,"date":"2025-01-28T14:35:53","date_gmt":"2025-01-28T14:35:53","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-hotfix-17-patch-notes-gale-fix-save-file-size-reduction-more-dexerto\/"},"modified":"2025-01-28T14:35:53","modified_gmt":"2025-01-28T14:35:53","slug":"baldurs-gate-3-hotfix-17-patch-notes-gale-fix-save-file-size-reduction-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-hotfix-17-patch-notes-gale-fix-save-file-size-reduction-more-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 Hotfix 17 patch notes: Gale fix, save file size reduction, more &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 Hotfix 17 patch notes: Gale fix, save file size reduction, more Larian StudiosThe latest Baldur\u2019s Gate 3 update makes some small but useful improvements, such as reducing save game sizes and making it easier to keep Gale around. Here\u2019s everything it does, plus Larian\u2019s subsequent clarifications. Baldur\u2019s Gate 3 has received another Hotfix. The latest update, Hotfix 17, makes a handful of smaller changes that should address some bugs and other issues players have been encountering. Following the update, Larian amended the patch notes \u201cto make sure that we\u2019re remaining transparent.\u201d Here\u2019s everything that Baldur\u2019s Gate 3 Hotfix 17 does, updated to reflect Larian\u2019s latest clarifications. What\u2019s changed in the Baldur\u2019s Gate 3 Hotfix 17 Patch Notes The biggest change in Hotfix 17 has to do with the companion Gale. Following the update, it\u2019ll be easier for players to keep him around, as he will no longer permanently leave if you don\u2019t offer him magic items to consume. The issue itself arose following Hotfix 16, which was meant to prevent players from getting trapped in certain areas thanks to quest items being left in the Camp chest or with a companion who was in Camp. However, that patch seems to have caused additional issues, causing items that could be given to Gale to be unavailable. This created a situation by which players could offer a magic item to Gale only to not have one to provide, causing him to get mad and leave the party for good. As Larian joked in the original patch notes, \u201cWe\u2019ve sat him down and explained that if someone doesn\u2019t offer him a shoe to eat every time, that doesn\u2019t mean they never will.\u201d The exception to this is if the player makes it abundantly clear that they\u2019ll never feed him magic items. At that point, Gale will leave, presumably to find some shoes or a ring to munch on. Beyond that, there are a couple of code fixes that should reduce the size of game files via compression and removing summons that have disappeared. These should be helpful for those who frequently create save files or keep making new characters. Finally, Larian explains that it is working to ensure later updates will release on Mac at the same time as other platforms, saying \u201cMac players can expect to receive both Hotfix 16 &#038; 17, together in an update which we\u2019ll be able to talk more about soon.\u201d Baldur\u2019s Gate 3 Hotfix 17 patch notes Larian Studios\u2019 patch notes can be found here. Performance and Code Black and colourful visual artefacts sometimes appearing for 1 frame on PS5 when switching scenes or opening and closing UI windows. &#8211; [Fix Submitted] Error 544 We have increased the compression of savegames, which should fix several issues caused by large savegame files, including some instances of the Error 544 message. We have also reduced the size of save files by removing summons that don\u2019t exist in the game anymore. &#8211; &#8211; Reduced the size of save files by removing summons that don\u2019t exist in the game anymore. &#8211; Guarded against crashes caused when certain character resources (Actions, Bonus Actions, Superiority Dice, etc.) were added and later removed by a mod or cheat engine. &#8211; Gameplay and Combat In Honour Mode, the aura of Cazador\u2019s Potent Mist Form now properly dissipates after he\u2019s no longer in Mist Form. Sorry! &#8211; Fixed the camera sometimes zooming in while jumping or casting projectile spells. &#8211; Fixed the ability to walk through open doors when you click beyond them from far away. &#8211; Fixed Thieves\u2019 Tools in the camp chest or inventory of a companion who is waiting at camp not being accessible when lockpicking. &#8211; UI Safeguard Shield\u2019s Saving Throw modifier is now correctly reflected on the Character Sheet. &#8211; Flow and Scripting [Fixed] Gale will no longer permanently leave the party if you don\u2019t offer him any magic items while talking to him \u2013 unless you\u2019re abundantly clear that you don\u2019t plan on ever doing so. This is a temporary bug fix that aims to avoid Gale immediately leaving the party when players are unable to hand over an item. In Hotfix #16, we began the process of updating a player\u2019s ability to access certain quest-related items, even if they were in the camp chest, or in the inventory of a companion waiting at camp. &#8211; However, the UI through which items can be donated to Gale has not yet been updated, which meant that the dialogue could be triggered if the items were available elsewhere, but would not show in the UI to be donated. This risked placing players in a situation where Gale expected an item from them, and they were unable to provide one. &#8211; With this initial fix, closing the UI or using any line other than \u201cI\u2019m not giving you anything. Not now, not ever\u201d will prevent Gale from immediately abandoning your party, until the UI logic has been updated. &#8211; If you\u2019re keen to give Gale the boot, and don\u2019t have an actual shoe to share in your inventory, selecting \u201cI\u2019m not giving you anything. Not now, not ever\u201d, will still cause Gale to leave your party, permanently! &#8211; &#8211; Fixed characters getting stuck \u2018in a story event\u2019, preventing you from controlling them, after getting killed in the fight with Grym. &#8211;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 Hotfix 17 patch notes: Gale fix, save file size reduction, more Larian StudiosThe latest Baldur\u2019s Gate 3 update makes some small but useful improvements, such as reducing save game sizes and making it easier to keep Gale around. Here\u2019s everything it does, plus Larian\u2019s subsequent clarifications. Baldur\u2019s Gate 3 has received another [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-19963","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19963","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=19963"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/19963\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=19963"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=19963"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=19963"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}