{"id":20125,"date":"2025-01-28T14:36:28","date_gmt":"2025-01-28T14:36:28","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-creates-a-monk-that-travels-at-blinding-speed-sort-of-dexerto\/"},"modified":"2025-01-28T14:36:28","modified_gmt":"2025-01-28T14:36:28","slug":"baldurs-gate-3-player-creates-a-monk-that-travels-at-blinding-speed-sort-of-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-creates-a-monk-that-travels-at-blinding-speed-sort-of-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 player creates a Monk that travels at blinding speed\u2026 sort of &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 player creates a Monk that travels at blinding speed\u2026 sort of Larian StudiosA Baldur\u2019s Gate 3 player has found the ultimate combination of movement buffs to craft a lightning-fast Monk. It\u2019s unfortunate nobody told the Monk that. Baldur\u2019s Gate 3 players are constantly finding genius ways to twist its D&#038;D-inspired rules to their favor. We\u2019ve seen crafty players use gold for OHKOs and combine spells for Owlbear nukes. Usually, this involves a bit of math and a ton of prep time stacking various buffs. It\u2019s how we get things like a 5,000-pound mega-Karlach. This time, YouTuber Chris Reven has managed to create a Monk build that can walk 800 feet in under 10 seconds\u2026 technically. We\u2019ll explain why it doesn\u2019t look as fast as it actually is in Baldur\u2019s Gate 3. The reason we see what looks like a Monk walking at normal speed is because of how Baldur\u2019s Gate 3\u2019s turn-based action system works. Each action takes place in the span of 6 seconds of game-world time so when the Monk manages 880 feet in a single action, it\u2019s technically walking at more than 100 miles per hour. Here\u2019s how Reven pulled it off. Firstly race and class buffs from being a Wood Elf and a Monk give them an extra 20 movement and their near-nakedness gives them 10 for a base total of 60. The Crusher\u2019s Ring and the Longstrider buff bring their total movement to 80 before they start applying a ridiculous concoction of buffs. First Haste raises their movement to 120 before multiple doubling effects from Step of the Wind, Two more Dashes, and Boots of Speed lands them at 880. All this in a single action causes them to be able to cross an entire zone of Baldur\u2019s Gate 3 in a single turn. If only someone could mod in speed lines to make it look as impressive as it is on paper. Of course, there isn\u2019t really a useful reason to buff your movement to this degree but Reven did explain this experiment was a \u2018just for the fun of it\u2019 type of deal. Shockingly, they think they can push it even further with certain armor buffs. If you\u2019re after some more practical tips for Baldur\u2019s Gate 3, try checking out our massive list of guides for the game. Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur\u2019s Gate 3: What\u2019s the max level cap? | Best Baldur\u2019s Gate 3 classes tier list | How to revive characters in Baldur\u2019s Gate 3 | Can you multiclass in Baldur\u2019s Gate 3 | Baldur\u2019s Gate 3 Soul Coins: How to get them &#038; what they are | Baldur\u2019s Gate 3: Fastest ways to get XP &#038; level up | Baldur\u2019s Gate 3: How to respec your character | Baldur\u2019s Gate 3 Karmic Dice: What are they?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 player creates a Monk that travels at blinding speed\u2026 sort of Larian StudiosA Baldur\u2019s Gate 3 player has found the ultimate combination of movement buffs to craft a lightning-fast Monk. It\u2019s unfortunate nobody told the Monk that. Baldur\u2019s Gate 3 players are constantly finding genius ways to twist its D&#038;D-inspired rules to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20125","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20125","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20125"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20125\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20125"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20125"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20125"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}