{"id":20159,"date":"2025-01-28T14:36:35","date_gmt":"2025-01-28T14:36:35","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-discovers-key-new-halsin-mechanic-dexerto\/"},"modified":"2025-01-28T14:36:35","modified_gmt":"2025-01-28T14:36:35","slug":"baldurs-gate-3-player-discovers-key-new-halsin-mechanic-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-discovers-key-new-halsin-mechanic-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 player discovers key new Halsin mechanic &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 player discovers key new Halsin mechanic Larian StudiosOne Baldur\u2019s Gate 3 player has just discovered a useful new mechanic for Halsin that extends far past his cutscenes. With over 100 hours of gameplay in Baldur\u2019s Gate 3, it\u2019s pretty common to discover new items, weapons, or features on your second or third playthrough. It\u2019s one of the elements that make the game so popular, with completionists and story lovers diving back into the adventure to see what they\u2019ve missed. Naturally, some of those new discoveries are pretty useful for the fans, like a rare camp item one player previously discovered. However, it\u2019s rare to see new features being revealed for the companions, especially ones like Halsin, who are only in the game for a short time. Baldur\u2019s Gate 3 players find unseen useful Halsin mechanic Sharing their discovery on Reddit, one user revealed how they found a \u201cneat mechanic when you first meet Halsin.\u201d \u201cSo I just started doing an honor mode run and decided to have Astarion try to pickpocket the goblin trader. Didn\u2019t work out so he got sent to prison. I figured I might as well kill all the goblins there and free Halsin since the fight is pretty easy, even with three people. After the fight and as I was healing, I was a bit confused as to why Halsin started going up the ladder towards where Astarion was locked up. Turns out him being able to break down cages isn\u2019t limited to just a cutscene. He transformed back into a bear and freed Astarion without me even telling him to.\u201d explained the player. They went on to state: \u201cI know this gets said a lot, but the amount of detail in this game is insane. The animation was a bit weird though, since instead of the cage door being broken it just opened normally, but it was still cool to see regardless.\u201d Essentially, if you have Halsin in your party and one of your companions or Tav gets locked up then the lovable bear will come to your aid and break down the cage. Many fans took to the comments to praise the game for its attention to detail, explaining how they\u2019re \u201cconstantly blown away by things like this.\u201d Others joked about how Halsin managed to get Astarion out, joking how it \u201cwould be funny if he just opened it and said, \u2018it wasn\u2019t even locked\u2019. While Halsin\u2019s new mechanic is certainly useful, it\u2019s clear many fans are simply amazed about the new feature that\u2019s been discovered this long into the game\u2019s release.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 player discovers key new Halsin mechanic Larian StudiosOne Baldur\u2019s Gate 3 player has just discovered a useful new mechanic for Halsin that extends far past his cutscenes. With over 100 hours of gameplay in Baldur\u2019s Gate 3, it\u2019s pretty common to discover new items, weapons, or features on your second or third [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20159","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20159","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20159"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20159\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20159"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20159"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20159"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}