{"id":20196,"date":"2025-01-28T14:36:43","date_gmt":"2025-01-28T14:36:43","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-fails-80-hour-honor-mode-run-in-the-most-stupid-way-dexerto\/"},"modified":"2025-01-28T14:36:43","modified_gmt":"2025-01-28T14:36:43","slug":"baldurs-gate-3-player-fails-80-hour-honor-mode-run-in-the-most-stupid-way-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-fails-80-hour-honor-mode-run-in-the-most-stupid-way-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 player fails 80 hour Honor mode run in the \u201cmost stupid\u201d way &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 player fails 80 hour Honor mode run in the \u201cmost stupid\u201d way Larian StudiosA Baldur\u2019s Gate 3 player has fallen victim to the game\u2019s pesky continue bug after it caused their 80-hour honor mode run to fail in the \u201cmost stupid\u201d way. Baldur\u2019s Gate 3 is known for it\u2019s immersive, albeit lengthy, narrative. Players have long praised the level of detail developer Larian include in the game. There are countless gems hidden behind conversation checks and story beats. And because each choice shapes the story a little differently, there\u2019s plenty of reasons to replay. Those who want a replay experience that will really put them through their paces tend to opt for the games honor mode \u2014 BG3\u2019s hardcore game setting. In Honor mode, players are tasked with completing the entire game story without suffering a single party wipe. And, if the player dies, there\u2019s no reloading from that last save, it\u2019s a permadeath. One Baldur\u2019s Gate 3 player slogged through an 80-hour honor mode run, only to be undone by what they described as their \u201cown sheer stupidity\u201d. \u201cI honestly think there is a new level of stupid after what I did\u2026\u201d The OP began, explaining the situation to the r\/BaldursGate3 subreddit. According to the thread, they carefully planned the circumstances of their run, and tackled earlier challenges without too much difficulty. However, once they reached the end game, a strange scenario occurred. They explained once they began the dialogue with the Emperor to demand the release of Oprheus, they decided \u201cto point out the Emperor\u2019s lies and illusions\u2026\u201d But then what happened next was something the player couldn\u2019t believe. After, the Emperor answered with \u201csome words in a random order\u201d. Then, according to the player \u201cthe next dialogue was singled out to one single option: \u2018continue\u2019. I pressed the button, and I saw my Tav giving the stones to the squid!\u201d Of course, handing over the stones to the game\u2019s final boss is definitely a failure. But it may not actually have been the fault of OP at all. Users were quick to point out rather than stupidity, it was a bug which caused the failure. \u201cOP got trolled by the continue bug,\u201d one thread goer posted, referencing a glitch players sometimes experience where dialogue options don\u2019t show correctly. The OP updated their original post to thank other Redditors for cutting them some slack and making them aware of the bug. \u201cNot sure if this makes me happy or even more sad\u2026\u201d they joked.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 player fails 80 hour Honor mode run in the \u201cmost stupid\u201d way Larian StudiosA Baldur\u2019s Gate 3 player has fallen victim to the game\u2019s pesky continue bug after it caused their 80-hour honor mode run to fail in the \u201cmost stupid\u201d way. Baldur\u2019s Gate 3 is known for it\u2019s immersive, albeit lengthy, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20196","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20196","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20196"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20196\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20196"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20196"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20196"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}