{"id":20298,"date":"2025-01-28T14:37:05","date_gmt":"2025-01-28T14:37:05","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-spots-major-racial-difference-between-enemies-and-companions-dexerto\/"},"modified":"2025-01-28T14:37:05","modified_gmt":"2025-01-28T14:37:05","slug":"baldurs-gate-3-player-spots-major-racial-difference-between-enemies-and-companions-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-player-spots-major-racial-difference-between-enemies-and-companions-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 player spots major racial difference between enemies and companions &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 player spots major racial difference between enemies and companions Larian StudiosBaldur\u2019s Gate 3 is quite deep when it comes to the combat system of the game. As it happens, a player has noticed that there is a really powerful spell that a certain enemy class possesses but not an ally companion. Baldur\u2019s Gate 3 just like every other turn-based game introduces differences when it comes to how an enemy functions when compared to a player. Usually, enemies have one or two additional moves that the player character or the companion lacks despite belonging to a similar class. A similar difference was spotted between the AI version of the Githyanki and Lae\u2019zel who is a playable companion. Here is what the community has to say regarding this difference. Player spots a new skill for the AI version of Githyanki in Baldur\u2019s Gate 3 The discussion regarding this new skill was spotted by a player named Coroder. They posted this on Reddit where the AI version of Githyanki has a skill named \u201cGithyanki Parry\u201d. This skill leads to parrying unarmed and weapon attacks and also reduces damage by 10. The player who made the original post asked why is that the AI version of Githyanki has this skill but Lae\u2019zel does not. As such, other players in the community joined in on the discussion to provide a conclusive answer. Players claim that this was done purely to maintain balance within the game. One such player commented \u201cGiving her another overpowered passive we might as well just throw balance out the window\u201d. Another player commented, \u201cBecause they didn\u2019t give it to them for balance reasons\u201d. One player also commented, \u201cBecause it makes gith enemies interesting, but would make gith PCs op\u201d. Lastly, a player commented, \u201cJust the fact that your Lae\u2019zel probably has like 20 AC and a crateful of healing potions makes this way stronger on her than on a random Gith midboss\u201d Therefore, it seems players are convinced that it has been done for the sake of balance and their justifications sound quite convincing. In fact, most turn-based games have such differences since the enemies never have access to heals and other powerful buffs that allies do.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 player spots major racial difference between enemies and companions Larian StudiosBaldur\u2019s Gate 3 is quite deep when it comes to the combat system of the game. As it happens, a player has noticed that there is a really powerful spell that a certain enemy class possesses but not an ally companion. Baldur\u2019s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20298","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20298","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20298"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20298\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20298"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20298"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20298"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}