{"id":20386,"date":"2025-01-28T14:37:23","date_gmt":"2025-01-28T14:37:23","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-call-for-major-inventory-change-to-fix-frustrating-management-dexerto\/"},"modified":"2025-01-28T14:37:23","modified_gmt":"2025-01-28T14:37:23","slug":"baldurs-gate-3-players-call-for-major-inventory-change-to-fix-frustrating-management-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-call-for-major-inventory-change-to-fix-frustrating-management-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players call for major inventory change to fix frustrating management &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players call for major inventory change to fix frustrating management Baldur\u2019s Gate 3 players are calling for huge changes to the inventory management system due to how difficult it is to move items between different party members. In Baldur\u2019s Gate 3, each character has their own inventory, with a shared stash available in the camp. This means there\u2019s a lot of tedious messing around when players need to switch equipment and items between party members, as players need to manually add characters to the party to access their gear. A shared inventory between all of the characters would make sense, but Baldur\u2019s Gate 3 has a prominent multiplayer component that lets players jump in at any time. This means that equipment needs to be separate between each character. Baldur\u2019s Gate 3 has tweaked the inventory system via patches, but it\u2019s not enough, as fans are still requesting more changes that streamline the process of moving gear between the party outside of combat. Baldur\u2019s Gate 3 players want better party management Baldur\u2019s Gate 3 has been available for a while now, and users on the official Baldur\u2019s Gate 3 Reddit page are still calling for changes to be made to the inventory system. This is due to how annoying it is to move items around, especially with how poorly the search function works. \u201cYes. Inventory management is my only complaint on the game,\u201d one user complained. \u201cThe ability to rename my backpacks and pouches to track what I store in them would be nice too. I think there may be a mod for that though.\u201d One user suggested that \u201cI want them to extend the \u201ctrade\u201d screen to work with in-camp companions, with prices set to 0. It seems like it would be easy enough to implement,\u201d which seems like an easy compromise to fix the issues. The Baldur\u2019s Gate 3 players on PC can use mods to fix their issues, as some of them let you access your allies\u2019 inventories at any time, while others give the protagonist infinite endurance load, letting them carry all the gear themselves. However, these fixes cannot be used on PS5, limiting their use. Needing to manually add party members before you can rifle through their things is an unnecessary chore in a game that already takes a lot of time to play. Hopefully, Larian Studios will introduce better inventory management options in a future update alongside Baldurs\u2019 Gate 3\u2019s Photo Mode.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players call for major inventory change to fix frustrating management Baldur\u2019s Gate 3 players are calling for huge changes to the inventory management system due to how difficult it is to move items between different party members. In Baldur\u2019s Gate 3, each character has their own inventory, with a shared stash available [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20386","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20386","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20386"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20386\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20386"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20386"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20386"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}