{"id":20413,"date":"2025-01-28T14:37:29","date_gmt":"2025-01-28T14:37:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-claim-game-is-almost-impossible-without-a-vital-stat-dexerto\/"},"modified":"2025-01-28T14:37:29","modified_gmt":"2025-01-28T14:37:29","slug":"baldurs-gate-3-players-claim-game-is-almost-impossible-without-a-vital-stat-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-claim-game-is-almost-impossible-without-a-vital-stat-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players claim game is almost impossible without a vital stat &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players claim game is almost impossible without a vital stat Larian StudiosBaldur\u2019s Gate 3 fans are realising the implications of keeping a vital stat low \u2013 making the game unbelievably tough. In a game like Baldur\u2019s Gate 3, almost all stats are vital. Your class requires a certain focus, then you need to put some points into your Constitution for health, Dexterity for Armor Class, and Wisdom for Initiative. On top of this, you also have Charisma, Strength, and Intelligence to think about, which means at least something will have to suffer. For more players, the elements that suffer are either Intelligence or Charisma, provided they don\u2019t choose a class that focuses on those stats. Now, Baldur\u2019s Gate 3 players are realising the implications of a low Charisma roll, which can cost the lives of Companions, NPCs, or even your character. Baldur\u2019s Gate 3 players can\u2019t believe how tough the game is without vital stat Posting onto Reddit, one user explained how they\u2019ve \u201chad to re-load 10 times just to pass a DC 10 Persuasion check to keep Shadowheart from killing Lae\u2019zel during a long rest,\u201d sharing how their low Charisma stat meant this encounter was so much harder. The fan also slammed the game for this mechanic, stating how they found it frustrating to be forced into a high Charisma character, going on to say: \u201cI\u2019m not going to lose a whole party member just because I decided to play a Rogue and not a Bard, Paladin or Sorcerer.\u201d The post quickly took off, with plenty of comments echoing the same frustrations. One user explained how they \u201cgot tired of being bad at skills, so I made a Githyanki Knowledge Cleric, Urchin background\u201d to better suit such rolls. While other players certainly felt that you could just increase your Charisma, the poster also found it frustrating regarding the lack of items to help with this issue, stating how it \u201cWould be nice if there was a \u2018Hat of Charisma\u2019 or something to give you at least an 18. Like the Gloves of Dexterity or the Headband of Intellect\u201d instead of just forcing the player into major disadvantages. One sentiment that many fans shared was the frustration regarding not being able to use Companions to make these rolls. One user explained that \u201cit\u2019s a challenge in the game that there are a bunch of situations that force Tav to roll instead of relying on your companions\u2019 skills. You can have Astarion pick every lock, but you can\u2019t make Wyll handle all your Persuasion rolls.\u201d Such a fix could make players\u2019 lives much easier, but does eliminate the idea of Tav being a main character. Ultimately, when creating your character in Baldur\u2019s Gate 3, you need to be extremely careful with your stats, particularly one as important as Charisma.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players claim game is almost impossible without a vital stat Larian StudiosBaldur\u2019s Gate 3 fans are realising the implications of keeping a vital stat low \u2013 making the game unbelievably tough. In a game like Baldur\u2019s Gate 3, almost all stats are vital. Your class requires a certain focus, then you need [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20413","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20413","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20413"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20413\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20413"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20413"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20413"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}