{"id":20512,"date":"2025-01-28T14:37:50","date_gmt":"2025-01-28T14:37:50","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-find-one-part-of-evil-playthrough-everyone-needs-to-avoid-dexerto\/"},"modified":"2025-01-28T14:37:50","modified_gmt":"2025-01-28T14:37:50","slug":"baldurs-gate-3-players-find-one-part-of-evil-playthrough-everyone-needs-to-avoid-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-find-one-part-of-evil-playthrough-everyone-needs-to-avoid-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players find one part of evil playthrough everyone needs to avoid &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players find one part of evil playthrough everyone needs to avoid Larian StudiosEvil playthroughs in Baldur\u2019s Gate 3 are there for players to freely enjoy all their impulses without worrying about the ramifications, but one choice is best left ignored. From the moment the Dark Urge character was announced for Baldur\u2019s Gate 3 players were planning how they\u2019d enjoy the game in their first evil playthrough. After all, just like Dungeons and Dragons, players love acting on impulse and seeing just how much havoc they can wreak upon the world in front of them, no matter what their companions think. However, even in an evil playthrough you need to act carefully, as there are vital elements players should definitely avoid during these evil runs. Baldur\u2019s Gate 3 player warns others to avoid one evil choice Sharing their warning on Reddit, one user revealed the \u201cone thing not worth doing on an evil playthrough.\u201d They went on to explain that it\u2019s \u201csiding with Kar\u2019niss the Drider and following him to Moonrise.\u201d While that action is okay, it\u2019s the lantern that really messes up players\u2019 experience. Instead, the player begged users to \u201cKill him, take the moon lantern, and free the pixie, i.e. the \u201cgood\u201d option.\u201d They went on to explain how \u201cnot having the pixies\u2019 blessing and having to carry around a stupid lantern the entire time in Act 2 is just not worth it. Just got to Act 2 in my 2nd evil playthrough, and I just immediately killed Kar\u2019niss as soon as he showed up. Astarion and Lae\u2019zel disapproved of my releasing the pixie, but screw them! It\u2019s worth it.\u201d The Moon Lanterns is a key point of frustration for many players since you\u2019ll need to stay in close proximity of whoever holds the lantern in order to not contract the Shadow Curse. This is extremely annoying, especially when companions have a tendency to wander off or stay in one spot while you\u2019re still moving. While many took the player\u2019s advice, one user shared their truly evil way of getting around this part of the story: \u201cI play as a Bard and convinced him to give me the lantern. He then proceeds without it and gets cursed. You can hear the faint screaming. Later a cursed form of him ambushes you and has to be killed then\u2026 I think convincing him to give you the lantern, getting cursed, and then killed by you later is very fitting for a bad run.\u201d While that\u2019s certainly evil, it\u2019s clear the pixie needs to be freed in order for players to safely and efficiently pass through the cursed lands. One good deed will allow you to complete many worse ones in the future without succumbing to any curses.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players find one part of evil playthrough everyone needs to avoid Larian StudiosEvil playthroughs in Baldur\u2019s Gate 3 are there for players to freely enjoy all their impulses without worrying about the ramifications, but one choice is best left ignored. From the moment the Dark Urge character was announced for Baldur\u2019s Gate [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20512","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20512","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20512"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20512\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20512"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20512"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20512"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}