{"id":20515,"date":"2025-01-28T14:37:50","date_gmt":"2025-01-28T14:37:50","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-frustrated-by-most-infuriating-combat-encounter-in-the-game-dexerto\/"},"modified":"2025-01-28T14:37:50","modified_gmt":"2025-01-28T14:37:50","slug":"baldurs-gate-3-players-frustrated-by-most-infuriating-combat-encounter-in-the-game-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-frustrated-by-most-infuriating-combat-encounter-in-the-game-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players frustrated by most \u201cinfuriating\u201d combat encounter in the game &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players frustrated by most \u201cinfuriating\u201d combat encounter in the game Larian StudiosBaldur\u2019s Gate 3 combat is a complicated affair with a lot of moving parts, but sometimes the encounter will have a unique feature to make things even more interesting. Throughout the Three-Act structure of Baldur\u2019s Gate 3, you\u2019ll run into everything from massive fights with just a single boss, to massive swarms of goblins who will completely outnumber you. Normally in fights like these, NPC allies are a welcome addition to the team. Can you imagine trying to assault Moonrise Towers without Jaheira demolishing half of the enemies instantly? However, not every friendly NPC in these situations is going to be an aid. In fact, in some situations, they can actually make the fight harder, especially when they\u2019re someone you need to protect. Looking at you, Isobel. One of the worst examples of this happens in Act 3, down at the Steel Watch Foundry, where you\u2019re tasked with rescuing some particularly helpless Gondians. Baldur\u2019s Gate 3 worst encounter involves incompetent NPCs In a post on the Baldur\u2019s Gate 3 subreddit, one player bemoaned the AI of the Gondians being forced to work in the Steel Watch Foundry, which you\u2019ll need to infiltrate if you want to take down Gortash towards the end of the game. They said: \u201cAbsolutely unmitigated dumbf*ckery of the Gondians in the lower-level fight at the forge is the single most infuriating combat experience in the game minus the poltergeist fight before they fixed it.\u201d Several other players agreed that the encounter was one of the most frustrating in the game, with another saying: \u201cI worked really hard to keep them alive, and they waited until the last minute with the auto-destruct sequences to run right into the blasts. I just had to shrug my shoulders at that point.\u201d It\u2019s not the first time players have noted some of the stranger NPC reactions to danger. Their tendency to walk into obvious death traps has also been a sticking point for some players. For more news and updates on Baldur\u2019s Gate 3, check out the mod that lets you create a party with the Fellowship of the Ring.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players frustrated by most \u201cinfuriating\u201d combat encounter in the game Larian StudiosBaldur\u2019s Gate 3 combat is a complicated affair with a lot of moving parts, but sometimes the encounter will have a unique feature to make things even more interesting. Throughout the Three-Act structure of Baldur\u2019s Gate 3, you\u2019ll run into everything [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20515","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20515","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20515"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20515\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20515"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20515"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20515"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}