{"id":20527,"date":"2025-01-28T14:37:53","date_gmt":"2025-01-28T14:37:53","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-have-been-misreading-spell-artwork-since-launch-dexerto\/"},"modified":"2025-01-28T14:37:53","modified_gmt":"2025-01-28T14:37:53","slug":"baldurs-gate-3-players-have-been-misreading-spell-artwork-since-launch-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-have-been-misreading-spell-artwork-since-launch-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players have been misreading spell artwork since launch &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players have been misreading spell artwork since launch Larian StudiosBaldur\u2019s Gate 3\u2019s spell icons are mostly easy to read, even when shrunk down on the UI, but some have confused players, as they can be interpreted in multiple different ways. Baldur\u2019s Gate 3 is a vastly different game from its predecessors, and not just because of the twenty-year gap and the nearly completely different D&#038;D ruleset. The shift to a 3D world and turn-based combat system means there is a world of difference between the Baldur\u2019s Gate titles. One aspect of the older games that was kept (outside of the Bhaalspawn storyline) is some of the spell icons. Spells like Magic Missile and Sleep have artwork on the UI that longtime players should recognize. There\u2019s at least one spell in the game that has a misleading icon, according to users on the Baldur\u2019s Gate 3 Reddit, who claim that Vicious Mockery\u2019s artwork looks like someone crying, even though it\u2019s meant to be someone tunneling their hands over their mouth, to ensure they\u2019re heard. \u201cOh.. so those weren\u2019t two massive streams of tears pouring out of the person\u2019s eyes :\u2019) well, thanks for telling me haha,\u201d one user wrote, while another said, \u201cI also thought it was someone crying cause I called them names.\u201d \u201cI used to think it\u2019s a person cry laughing casting vicious mockery like \u201clmao look at this idiot,\u201d another user wrote, while another joked, \u201cIf it makes you feel any better, I thought this icon was a sea lion and the lines were its whiskers.\u201d It\u2019s possible that the artwork was intended to be read both ways. Vicious Mockery is a powerful Cantrip that involves you insulting an enemy so hard that you hurt them, so it makes sense that it could represent both the insulter and the target. As Baldur\u2019s Gate 3 doesn\u2019t have any Bard companions (well, until the upcoming patch, at least), there\u2019s a chance that plenty of players missed out on Vicious Mockery. Those who will get to utilize Alfira\u2019s power in the new patch will hopefully recognize the Cantrip\u2019s icon for what it is, or at least come up with an amusing alternative all their own.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players have been misreading spell artwork since launch Larian StudiosBaldur\u2019s Gate 3\u2019s spell icons are mostly easy to read, even when shrunk down on the UI, but some have confused players, as they can be interpreted in multiple different ways. Baldur\u2019s Gate 3 is a vastly different game from its predecessors, and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20527","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20527","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20527"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20527\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20527"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20527"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20527"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}