{"id":20601,"date":"2025-01-28T14:38:08","date_gmt":"2025-01-28T14:38:08","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-praise-new-color-blind-feature-dexerto\/"},"modified":"2025-01-28T14:38:08","modified_gmt":"2025-01-28T14:38:08","slug":"baldurs-gate-3-players-praise-new-color-blind-feature-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-praise-new-color-blind-feature-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players praise new color-blind feature &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players praise new color-blind feature Larian StudiosColor-blind Baldur\u2019s Gate 3 players celebrate an accessibility feature that makes even established fans feel they\u2019re \u201cplaying for the first time.\u201d Accessibility in games is an increasingly vital part of development. Baldur\u2019s Gate 3 developer, Larian Studios, has responded to this need by including a color-mode in their most recent patch. Color-blind modes work by correcting the coloring of both the UI and the game world, meaning players with color vision deficiencies can navigate play with greater ease, and an experience that more closely matches what devs intended. Unfortunately, the inclusion of a color-blind mode isn\u2019t the industry standard just yet. What\u2019s more, in cases where it is included, some players have claimed it isn\u2019t effective or even makes things worse. As such, plenty of fans believe Larian has made a significant leap with Baldur\u2019s Gate 3\u2019s accessibility. Baldur\u2019s Gate 3\u2019s color-blind mode is a game changer, say fans One player took to the Baldur\u2019s Gate 3 subreddit to explain how impactful the color-blind mode has been for his wife. She has tritanomaly, a form of color blindness that results in a limited perception of yellows and greens. So, before the patch, she could only see environments as \u201cone vague green mess.\u201d \u201cShe turned on color-blind mode for the first time and it\u2019s kind of breaking her brain [\u2026] She has around 300 hours of play, but it\u2019s like she\u2019s playing for the very first time\u201d, the Redditor explained. Other color-blind players in the replies echoed this enthusiasm: \u201cI am color-blind too, when I turned it on in bg3 I was\u2026 amazed!! I sat for 10 min and just went back and forth and zoomed in and out. It was shocking good!!\u201d All that said, players agree that there are still areas in which Baldur\u2019s Gate 3\u2019s accessibility can be improved. Color blindness is a spectrum, so some players still aren\u2019t quite feeling the benefit of its implementation. For example, those with color vision deficiencies which impact their ability to see reds are still having a tough time discerning markers on the game map. Considering Larian Studios has been demonstrating a continued effort to improve upon Baldur\u2019s Gate 3 months after its release, players are confident that further improvements to accessibility are on the horizon. In the meantime, the community is working to fill the gaps by developing a host of disability-friendly mods.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players praise new color-blind feature Larian StudiosColor-blind Baldur\u2019s Gate 3 players celebrate an accessibility feature that makes even established fans feel they\u2019re \u201cplaying for the first time.\u201d Accessibility in games is an increasingly vital part of development. Baldur\u2019s Gate 3 developer, Larian Studios, has responded to this need by including a color-mode [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20601","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20601","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20601"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20601\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20601"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20601"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20601"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}