{"id":20688,"date":"2025-01-28T14:38:27","date_gmt":"2025-01-28T14:38:27","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-show-how-to-use-magic-mirror-to-enhance-the-games-storytelling-dexerto\/"},"modified":"2025-01-28T14:38:27","modified_gmt":"2025-01-28T14:38:27","slug":"baldurs-gate-3-players-show-how-to-use-magic-mirror-to-enhance-the-games-storytelling-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-show-how-to-use-magic-mirror-to-enhance-the-games-storytelling-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players show how to use Magic Mirror to enhance the game\u2019s storytelling &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players show how to use Magic Mirror to enhance the game\u2019s storytelling Larian StudiosBaldur\u2019s Gate 3 Patch 3 finally adds the option to change an avatar character\u2019s appearance at the Magic Mirror, and players are using it to add to the game\u2019s storytelling and character development. In Baldur\u2019s Gate 3\u2019s latest patch, Larian Studios finally added the option to change the appearance of your avatar character (or \u201cTav\u201d) after using the character creator. Following over a month of fan requests, Patch 3\u2019s new Magic Mirror gives players the option to change their look, voice, and pronouns. Really, the only limitations are on body type and race. This is not only great news for those who like to experiment with different hair colors or want to give their Tav a new tattoo; some players are using the Magic Mirror to make adjustments that represent their character\u2019s growth over the course of Baldur\u2019s Gate 3\u2019s story. Baldur\u2019s Gate 3\u2019s Magic Mirror can be used for roleplaying and character development As Reddit user AtlasFlynn shared, Magic Mirror can be a useful storytelling and roleplaying tool. In their own playthrough, they started their character out with very neat and pulled-back hair. For Act 2, though, they went with a longer, more tousled style. The change in appearance seems to represent this Tav\u2019s character growth; they have literally let their hair down, indicating they are no longer holding back. Other players discussed doing the same in Baldur\u2019s Gate 3 and other RPGs. The Dark Urge Origin in particular is a perfect fit for story-based appearance changes. The character\u2019s nature lets players choose if they want to embrace their inner darkness or actively and heroically push back against it, which lends itself to the kinds of physical changes players have described. Redesigns that express a character\u2019s evolution are common in all forms of visual media, and they are already part of Baldur\u2019s Gate 3. Certain Origin Characters like Shadowheart and Wyll undergo physical transformations depending on how their stories unfold. Given how many options Baldur\u2019s Gate 3 presents and how much the game encourages Dungeons &#038; Dragons-style roleplaying, it\u2019s only fitting that player-made Tavs can do the same. If you liked this, be sure to check out the rest of our Baldur\u2019s Gate 3 coverage, which includes the latest news, guides, and much more.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players show how to use Magic Mirror to enhance the game\u2019s storytelling Larian StudiosBaldur\u2019s Gate 3 Patch 3 finally adds the option to change an avatar character\u2019s appearance at the Magic Mirror, and players are using it to add to the game\u2019s storytelling and character development. In Baldur\u2019s Gate 3\u2019s latest patch, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20688","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20688","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20688"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20688\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20688"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20688"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20688"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}