{"id":20746,"date":"2025-01-28T14:38:39","date_gmt":"2025-01-28T14:38:39","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-want-a-key-feature-from-dragon-age-origins-added-dexerto\/"},"modified":"2025-01-28T14:38:39","modified_gmt":"2025-01-28T14:38:39","slug":"baldurs-gate-3-players-want-a-key-feature-from-dragon-age-origins-added-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3-players-want-a-key-feature-from-dragon-age-origins-added-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3 players want a key feature from Dragon Age: Origins added &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3 players want a key feature from Dragon Age: Origins added Larian StudiosFrom the moment it was fully released, Baldur\u2019s Gate 3 proved itself to be a huge success, with gamers everywhere adoring the expansive world. However, despite a lengthy early access, not all features are popular with fans. Naturally, certain Baldur\u2019s Gate 3 features haven\u2019t been the most popular among certain fans. Sure, the likes of the game\u2019s romance, hilarious companions, and ability to make the game your own is Baldur\u2019s Gate 3\u2019s primary selling point \u2013 but for a world as large as this one, it would be an impressive feat to get every element perfect. However, one feature has got fans begging for an alteration, with many wishing Baldur\u2019s Gate 3 took one vital element from Dragon Age: Origins. Baldur\u2019s Gate 3 fans have had enough of one major feature Posting onto Reddit, one user shared their desire for change, highlighting how the \u201cability to upgrade and modify companions when at camp\u201d was a Dragon Age: Origins feature BG3 should certainly apply to their game. They went on to explain how they \u201cfind it pretty tedious having to add each companion to your party just to level them up or change their equipment.\u201d The post was quickly filled with players agreeing with the statement, proving this was a feature the entire community was in support of. One user turned the focus onto the modifying aspect, explaining how \u201cinventory management overall needs work,\u201d highlighting the fact that you need to recruit a companion in your camp in order to see what was in their inventory and empty or fill it. \u201cI\u2019m hoping it comes with the big patch. I think this is something we\u2019ll see eventually. Even if we don\u2019t, mods will come along,\u201d they went on to explain. As we know, there is a large patch coming up for BG3, including a variety of large changes, so this could be one of them. If not, there are always some of the game\u2019s best mods to help out. Many other players had the same thoughts, with most \u201choping they add this feature in Patch 2.\u201d Others posed ideas surrounding how to fix the issue, with one explaining that \u201cLeaving camp should start with a party selection screen, and accessing inventory management in camp should allow us to scroll through all companions.\u201d Along with the hundreds of comments agreeing with the OP, one user summed up the community\u2019s thoughts: \u201cI\u2019d be surprised if there were a single person who wouldn\u2019t wish for better companion management. From selecting who you travel with, to adjusting their inventory.\u201d It\u2019s clear the community would love this to be an added feature, just like they\u2019d love to see some removed features come back to Baldur\u2019s Gate 3.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3 players want a key feature from Dragon Age: Origins added Larian StudiosFrom the moment it was fully released, Baldur\u2019s Gate 3 proved itself to be a huge success, with gamers everywhere adoring the expansive world. However, despite a lengthy early access, not all features are popular with fans. Naturally, certain Baldur\u2019s Gate [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20746","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20746","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20746"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20746\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20746"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20746"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20746"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}