{"id":20892,"date":"2025-01-28T14:39:10","date_gmt":"2025-01-28T14:39:10","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3s-frustrating-invisible-enemies-can-be-cheesed-with-genius-trick-dexerto\/"},"modified":"2025-01-28T14:39:10","modified_gmt":"2025-01-28T14:39:10","slug":"baldurs-gate-3s-frustrating-invisible-enemies-can-be-cheesed-with-genius-trick-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3s-frustrating-invisible-enemies-can-be-cheesed-with-genius-trick-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3\u2019s frustrating invisible enemies can be \u201ccheesed\u201d with genius trick &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3\u2019s frustrating invisible enemies can be \u201ccheesed\u201d with genius trick Larian StudiosBaldur\u2019s Gate 3 players share a genius trick to help \u201ccheese\u201d frustrating invisible enemies when they disappear from plain sight. Baldur\u2019s Gate 3 is a massive open-world title, one that tasks players with navigating their way through different enemy types and making the right decisions during key quests. The RPG provides many useful tools for players to utilize during combat, however, the developers have made sure to restore balance by also allowing enemies to use similar abilities. Invisibility is one such handy feature in Baldur\u2019s Gate 3 that can be the difference between defeating a boss and meeting your demise. From Act 2 onwards certain enemies will also be able to vanish from thin air, making it almost impossible to defeat them. In a new Reddit thread, one BG3 player shared a handy tool to help defeat invisible enemies after noticing that many others have been posting their struggles. \u201cFor those who don\u2019t know, there\u2019s a trick to \u2018see\u2019 where invisible enemies are, and it doesn\u2019t cost any resources and can be done immediately after they turn invisible. This was present in Divinity Original Sin 2, and wasn\u2019t fixed in Baldur\u2019s Gate 3. Really helps with some fights,\u201d began the original poster. When someone does turn invisible, \u201ctheir character is still somewhere close\u201d or even \u201cin the exact same spot,\u201d they explained. As such, the player revealed that \u201call you have to do is select any character that lets you see the move line, AKA, where your character will go if you click on the ground to move them. Move it around until you find a spot where it looks like you could move there, but the marker won\u2019t perfectly line up.\u201d Therefore, instead of meeting your demise from an unexpected attack from a hidden enemy, this trip eliminates the element of surprise and put you back on an even playing field when cornered by invisible enemies. While others noted that Volo\u2019s ability to \u201csee invisibility\u201d is a handy tool, they also mentioned that this feature is \u201cpretty bugged\u201d and reinforced the original poster\u2019s tip as being one of the best ways to deal with hidden enemies.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3\u2019s frustrating invisible enemies can be \u201ccheesed\u201d with genius trick Larian StudiosBaldur\u2019s Gate 3 players share a genius trick to help \u201ccheese\u201d frustrating invisible enemies when they disappear from plain sight. Baldur\u2019s Gate 3 is a massive open-world title, one that tasks players with navigating their way through different enemy types and making [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20892","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20892","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20892"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20892\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20892"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20892"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20892"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}