{"id":20905,"date":"2025-01-28T14:39:13","date_gmt":"2025-01-28T14:39:13","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3s-infamous-bear-sex-scene-was-planned-by-real-intimacy-coordinator-dexerto\/"},"modified":"2025-01-28T14:39:13","modified_gmt":"2025-01-28T14:39:13","slug":"baldurs-gate-3s-infamous-bear-sex-scene-was-planned-by-real-intimacy-coordinator-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/baldurs-gate-3s-infamous-bear-sex-scene-was-planned-by-real-intimacy-coordinator-dexerto\/","title":{"rendered":"Baldur\u2019s Gate 3\u2019s infamous bear sex scene was planned by real intimacy coordinator &#8211; Dexerto"},"content":{"rendered":"<p>Baldur\u2019s Gate 3\u2019s infamous bear sex scene was planned by real intimacy coordinator Larian StudiosIntimacy coordinators in movies and TV are nothing new but Larian\u2019s Baldur\u2019s Gate 3 appears to be an early adopter in the video game space. The game\u2019s actors detailed how the studio adopted the practice to help with its many romance scenes. Baldur\u2019s Gate 3 is massive in terms of scope and part of that is thanks to the plethora of potential relationships players can form with its characters. For many of these, the payoff is romantic entanglement, usually with a physical component. Yes, the game has 17,000 potential endings but arguably the most important endings lie at the end of the romance paths. We probably don\u2019t need to remind you that one of these involves copulation with a Druid who shapeshifts into a bear from all the excitement. According to a BBC interview with some of the game\u2019s cast, Larian Studios employed an intimacy coordinator to help them while performing sex scenes. Baldur\u2019s Gate 3 is one of the first video games to ever do so. Intimacy coordinators are commonly found on the sets of movies or television shows overseeing, well, intimacy. They help facilitate scenes involving excessive physical contact and simulated sex acts. Their role is to ensure actors in these scenes are comfortable with what is required of them and do not feel coerced into anything they don\u2019t consent to. Baldur\u2019s Gate 3 voice actor Jennifer English who plays Shadowheart says they did a fantastic job. \u201cI never felt \u2018yuck\u2019 in a recording session at all,\u201d English told the BBC. \u201c And I\u2019ve got quite a low \u2018yuck\u2019 threshold.\u201d Devora Wilde who plays Githyanki warrior Lae\u2019zel whose \u201cyuck threshold\u201d is a little lower commended the idea. According to the interviewer she was \u201cpleased game developer Larian employed specially trained intimacy co-ordinators to make sure actors feel comfortable during romantic scenes.\u201d Both actors made a point that Larian never went too far with the more physical side of the game\u2019s romances. This includes the bear scene which Wilde thought was a riot. \u201cIt just shows you how crazy in the best possible way this game is,\u201d she explained. Those of you hoping to make the most of Baldur\u2019s Gate 3\u2019s romance paths should check out our detailed guide for tips. Do so being secure in the fact that all parties involved were comfortable and consenting.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Baldur\u2019s Gate 3\u2019s infamous bear sex scene was planned by real intimacy coordinator Larian StudiosIntimacy coordinators in movies and TV are nothing new but Larian\u2019s Baldur\u2019s Gate 3 appears to be an early adopter in the video game space. The game\u2019s actors detailed how the studio adopted the practice to help with its many romance [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20905","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20905","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=20905"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/20905\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=20905"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=20905"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=20905"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}