{"id":21223,"date":"2025-01-28T14:40:20","date_gmt":"2025-01-28T14:40:20","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/battlefield-2042-dev-responds-to-brutal-fan-expectations-over-holiday-break-dexerto\/"},"modified":"2025-01-28T14:40:20","modified_gmt":"2025-01-28T14:40:20","slug":"battlefield-2042-dev-responds-to-brutal-fan-expectations-over-holiday-break-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/battlefield-2042-dev-responds-to-brutal-fan-expectations-over-holiday-break-dexerto\/","title":{"rendered":"Battlefield 2042 dev responds to \u201cbrutal\u201d fan expectations over holiday break &#8211; Dexerto"},"content":{"rendered":"<p>Battlefield 2042 dev responds to \u201cbrutal\u201d fan expectations over holiday break DICEBattlefield 2042 has had a notoriously difficult launch, with many long-time players feeling let down by the product on day one. Now, after EA and DICE went quiet over the holiday period, one dev has finally addressed the fans\u2019 demands. It\u2019s fair to say that Battlefield 2042\u2019s release hasn\u2019t been smooth sailing. Not only has the game been riddled with glitches, but players were disappointed with the unlockable and playable content at launch. Just a couple of months into its lifespan, and before Season 1 has even started, many players have already jumped ship and returned to the previous installment, Battlefield V. As you\u2019d expect, fans have made no secret of their desire for more updates to make Battlefield 2042 the game it could be. But after taking the holiday season off, one EA employee has responded to the expectations set by fans. Despite EA and DICE employees taking the festive period off, they were still bombarded with requests for Battlefield 2042 updates. Speaking on the team\u2019s first day back at work after the holiday break, Andy McNamara, Global Director of Integrated Communication, acknowledged that fans were \u201cp****d\u201d with the lack of new patches. The since-deleted tweets pleaded for more time, and urged fans to be patient. \u201cGuys, people gotta rest,\u201d said one tweet. \u201cWe have things in motion but we have to figure out what is possible.\u201d \u201cLove you guys but these expectations are brutal,\u201d Mcnamara continued. \u201cThe things you want take time to scope, design, and execute.\u201d https:\/\/twitter.com\/Flakfire\/status\/1478916651626106883?s=20 While many fans understood the need for the team to take a break and recharge over Christmas, others were less than satisfied with the remarks. Some players called the response \u201ctone-deaf,\u201d as it appears to have only made the criticism aimed at the devs worse. \u201cSo features that have been in almost every battlefield before is a brutal expectation?\u201d replied one player. \u201cBasic features like a scoreboard or even being able to talk to each other in-game.\u201d After deleting the tweets, McNamara apologized and said his message \u201cwasn\u2019t clear.\u201d Deleted the tweets. Seems my message wasn\u2019t clear. Apologies. \u2014 Andy McNamara (@TheRealAndyMc) January 6, 2022 After such a rough launch, Battlefield 2042 players have been eagerly awaiting updates to deliver the game they were expecting. Hopefully, now that the dev team is \u201cback to work,\u201d the new content and fixes will come thick and fast.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Battlefield 2042 dev responds to \u201cbrutal\u201d fan expectations over holiday break DICEBattlefield 2042 has had a notoriously difficult launch, with many long-time players feeling let down by the product on day one. Now, after EA and DICE went quiet over the holiday period, one dev has finally addressed the fans\u2019 demands. It\u2019s fair to say [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-21223","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21223","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=21223"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21223\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=21223"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=21223"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=21223"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}