{"id":21243,"date":"2025-01-28T14:40:24","date_gmt":"2025-01-28T14:40:24","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/battlefield-2042-lead-dev-leaves-after-blatantly-unfinished-launch-and-terrible-reviews-dexerto\/"},"modified":"2025-01-28T14:40:24","modified_gmt":"2025-01-28T14:40:24","slug":"battlefield-2042-lead-dev-leaves-after-blatantly-unfinished-launch-and-terrible-reviews-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/battlefield-2042-lead-dev-leaves-after-blatantly-unfinished-launch-and-terrible-reviews-dexerto\/","title":{"rendered":"Battlefield 2042 lead dev leaves after \u201cblatantly unfinished\u201d launch and terrible reviews &#8211; Dexerto"},"content":{"rendered":"<p>Battlefield 2042 lead dev leaves after \u201cblatantly unfinished\u201d launch and terrible reviews EAFawzi Mesmar, head of design at DICE, is leaving the company following the release of Battlefield 2042\u2019s botched launch. Fawzi Mesmar has served as head of design at DICE since 2019, working on projects such as Battlefield 2042, Battlefield V, and Star Wars Battlefront 2. In an email sent to DICE staff this week (via VGC), Mesmar revealed he will be leaving the company on November 26, 2021. The email claims that Mesmar was planning on leaving the company once Battlefield 2042 shipped, meaning the game\u2019s botched release is not part of his motivation. Battlefield 2042\u2019s release has been plagued by technical issues; this has led to the company scrambling to patch them in an attempt to salvage the launch. Mesmar\u2019s departure follows a day after DICE releases a huge patch, intended to fix many of Battlefield 2042\u2019s various bugs and problems. Mesmar\u2019s email to Battlefield devs Fawzi Mesmar\u2019s email reads, \u201cIt was an absolute pleasure to serve on the best design teams in the galaxy. The incredible design work that you do continues to inspire me every day. Thank you for putting some faith in me, I hope I didn\u2019t disappoint.\u201d \u201cI have been made an offer I couldn\u2019t refuse at another company that has been kind enough to wait for me until we have shipped. It was super important to me to be here with the team as we achieve this historical milestone.\u201d \u201cWhile Oskar [Gabrielson, DICE GM] and myself have been discussing my succession plans for some time \u2013 and it will be announced in due course \u2013 we opted to delay this communication till after launch to keep the focus \u2013 rightfully so \u2013 on the game we\u2019ve been putting a monumental amount of effort on.\u201d Battlefield 2042\u2019s release issues The game currently has the worst user score of the year in Steam\u2019s rankings with one reviewer saying, \u201cGive this game 2 years to fix itself but by then you\u2019d already forgotten this game existed and would have spent money on something actually deserving of your time.\u201d Another described the game as \u201cblatantly unfinished.\u201d Read More: Battlefield 2042 review &#8211; Many players will be hoping the latest patch turns this around. 2042\u2019s launch may have been rocky, but the second major patch arrives today, November 25. It aims to tackle many of the problems that have been reported. You can read the full patch notes here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Battlefield 2042 lead dev leaves after \u201cblatantly unfinished\u201d launch and terrible reviews EAFawzi Mesmar, head of design at DICE, is leaving the company following the release of Battlefield 2042\u2019s botched launch. Fawzi Mesmar has served as head of design at DICE since 2019, working on projects such as Battlefield 2042, Battlefield V, and Star Wars [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-21243","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21243","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=21243"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21243\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=21243"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=21243"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=21243"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}