{"id":21304,"date":"2025-01-28T14:40:37","date_gmt":"2025-01-28T14:40:37","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/next-battlefield-games-story-campaign-possibly-leaked-in-job-listing-dexerto\/"},"modified":"2025-01-28T14:40:37","modified_gmt":"2025-01-28T14:40:37","slug":"next-battlefield-games-story-campaign-possibly-leaked-in-job-listing-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/next-battlefield-games-story-campaign-possibly-leaked-in-job-listing-dexerto\/","title":{"rendered":"Next Battlefield game\u2019s story campaign possibly leaked in job listing &#8211; Dexerto"},"content":{"rendered":"<p>Next Battlefield game\u2019s story campaign possibly leaked in job listing Electronic ArtsA job posting for the new EA studio Battlefield Seattle indicates the next Battlefield entry will include a single-player campaign. The latest entry in EA\u2019s flagship military shooter series, Battlefield 2042, launched without a story mode to the chagrin of long-time fans. And, as most are well aware, myriad other issues beset the title following its release. From matchmaking troubles and technical woes to a dearth of content and changes to the franchise\u2019s core formula, Battlefield 2042 left a bad taste in the mouths of many. EA aims to right the course, though. For instance, series creator DICE recently underwent a few leadership changes, with Chief Executive Oscar Gabrielson retiring and former Ubisoft Annecy boss Rebeca Cootaz stepping up to bat. The publisher also established a new development house headed up by Halo Co-Creator Marcus Lehto, which will play an integral part in Battlefield\u2019s future expansion. Next Battlefield may boast a single-player campaign Battlefield-dedicated Twitter page Battlefield Bulletin recently took notice of a job listing that opened up for the Lehto-led Battlefield Seattle group in February. The listing in question calls for a Design Director, someone capable of embracing the \u201ccore tenets of the Battlefield franchise.\u201d Notably, the Design Director will assume the responsibility of ensuring these pillars are woven into a \u201cmasterfully designed single-player campaign.\u201d It would seem, then, that Battlefield\u2019s next installment will include a story mode, unlike the widely-panned 2021 entry. ICYMI: According to a job listing by EA, Marcus Lehto&#8217;s Seattle studio is looking for a Design Director to manage the design team &#038; design vision of a &#8220;&#8221;new #Battlefield single player campaign experience&#8221;&#8221; while embracing &#8220;&#8221;the core tenets&#8221;&#8221; of the franchise https:\/\/t.co\/iqKW84dpKQ. pic.twitter.com\/UEZdHVVvaW \u2014 Battlefield Bulletin (@BFBulletin) June 27, 2022 Electronic Arts and its development studios remain silent about where the series will head next. At the very least, it appears the publisher recognizes the value of a Battlefield single-player campaign. While recent reports claim otherwise, EA and DICE insist Battlefield 2042 remains a top priority. Such a committment includes addressing player feedback and holding firm to the promise of extensive post-launch support.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Next Battlefield game\u2019s story campaign possibly leaked in job listing Electronic ArtsA job posting for the new EA studio Battlefield Seattle indicates the next Battlefield entry will include a single-player campaign. The latest entry in EA\u2019s flagship military shooter series, Battlefield 2042, launched without a story mode to the chagrin of long-time fans. And, as [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-21304","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21304","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=21304"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21304\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=21304"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=21304"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=21304"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}