{"id":21362,"date":"2025-01-28T14:40:49","date_gmt":"2025-01-28T14:40:49","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/ea-admits-that-surprising-halo-infinite-made-battlefield-2042-look-bad-and-hurt-sales-dexerto\/"},"modified":"2025-01-28T14:40:49","modified_gmt":"2025-01-28T14:40:49","slug":"ea-admits-that-surprising-halo-infinite-made-battlefield-2042-look-bad-and-hurt-sales-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/ea-admits-that-surprising-halo-infinite-made-battlefield-2042-look-bad-and-hurt-sales-dexerto\/","title":{"rendered":"EA admits that \u201csurprising\u201d Halo Infinite made Battlefield 2042 look bad and hurt sales &#8211; Dexerto"},"content":{"rendered":"<p>EA admits that \u201csurprising\u201d Halo Infinite made Battlefield 2042 look bad and hurt sales EA, 343 IndustriesA damning admission from EA executives has revealed that the company knows full well how poor the launch of Battlefield 2042 has been, and has also attributed it to the \u201csurprise release\u201d of Halo: Infinite multiplayer. Battlefield 2042 has had a rough time since its launch with players quickly turning against the game and even petitioning to ensure everyone gets a full refund because of perceived \u201cfalse advertising.\u201d Now, in a rather shocking turn of events, during EA\u2019s internal quarterly call, the company discussed the failings of Battlefield 2042 and their true thoughts of the game behind the scenes. Battlefield 2042\u2019s has been a \u201cmiss\u201d for EA It takes a lot for a company to call out its own game, especially the magnitude of EA. Yet, they held their hands up and proclaimed that Battlefield 2042 \u201cfailed to meet the expectations of our players, and also clearly missed our own expectations.\u201d The latest company call details come courtesy of an exclusive story by industry insider Tom Henderson, who has also been very vocal about the state of the game. \u201cEA execs spent over 20 minutes discussing what went wrong with the launch, and also how the company sees the future of both Battlefield 2042 and the Battlefield franchise going forward,\u201d Henderson said. Read More: Everything we know about Battlefield Mobile &#8211; During the call, Laura Miele, EA\u2019s Chief Studios Officer, led the dialogue and claimed several factors hurt the development of the game. The first one was the Frostbite Engine that needed updating: \u201cAll new tech, it was basically a new engine. They went back. The Frostbite version they were on was so old they had to go back and update. So it was basically putting the game on a new engine,\u201d she said. Working from home as a result of the pandemic was outed as an understandable and contributing factor in the game\u2019s issues, but they also thought the beta testing was a success, despite the negative reception to it. \u201cPlayers [were] saying this feels like Battlefield, Battlefield is back, this is my Battlefield, so we had to embolden the team,\u201d Miele said. This was despite the acknowledgment that the game\u2019s bugs and issues hit \u201chistoric levels for a DICE game.\u201d But one of the most remarkable statements from Miele was that EA thought things \u201ctook a turn\u201d due to the \u201cthe surprise release of Halo: Infinite multiplayer.\u201d This statement clearly confused Henderson as in his article he said he \u201cwish he was joking,\u201d in reference to the Halo admission. EA admitted that \u201cHalo Infinite was a very polished title whereas Battlefield 2042 contained bugs and wasn\u2019t as polished\u201d and commented that \u201cthe bug count for Battlefield 2042 did fall into the range that they would have expected when compared to other launches.\u201d Henderson concluded by saying: \u201cOn a personal note, overall, to me, it seemed that EA was either still grasping as to why Battlefield 2042 failed, or they just didn\u2019t want to share those details with the team.\u201d There isn\u2019t too much now that can be said about Battlefield 2042 that we don\u2019t already know. EA are confident they can get the game back on track, despite falling numbers, and it will be interesting to see if the delayed Season 1 launch can help matters.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>EA admits that \u201csurprising\u201d Halo Infinite made Battlefield 2042 look bad and hurt sales EA, 343 IndustriesA damning admission from EA executives has revealed that the company knows full well how poor the launch of Battlefield 2042 has been, and has also attributed it to the \u201csurprise release\u201d of Halo: Infinite multiplayer. Battlefield 2042 has [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-21362","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21362","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=21362"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/21362\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=21362"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=21362"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=21362"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}