{"id":22051,"date":"2025-01-28T14:43:12","date_gmt":"2025-01-28T14:43:12","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/10-ways-infinity-ward-can-improve-modern-warfare-multiplayer-dexerto\/"},"modified":"2025-01-28T14:43:12","modified_gmt":"2025-01-28T14:43:12","slug":"10-ways-infinity-ward-can-improve-modern-warfare-multiplayer-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/10-ways-infinity-ward-can-improve-modern-warfare-multiplayer-dexerto\/","title":{"rendered":"10 ways Infinity Ward can improve Modern Warfare multiplayer &#8211; Dexerto"},"content":{"rendered":"<p>10 ways Infinity Ward can improve Modern Warfare multiplayer With the Call of Duty player-base complaining left and right about Modern Warfare, we\u2019ve come up with a list of 10 ways that developers Infinity Ward can improve their 2019 title. There was a tremendous amount of hype and anticipation surrounding the release of Modern Warfare, and expectedly so, since it gave the player-some something totally new to play after a long year of Black Ops 4. However, the game hasn\u2019t really gotten off to a stellar start when it comes to the community\u2019s approval, as many have complained nonstop about a variety of things in the multiplayer, such as the map design, weapon balancing, mini-map and more. That said, we\u2019ve compiled a list of 10 things Infinity Ward can do improve the multiplayer experience for their fans, many of which are simply addressing their concerns about what\u2019s currently wrong with the game. Revert mini-map to traditional version The mini-map has been a topic of discussion really since the Beta version of Modern Warfare was released back in mid-September. Infinity Ward, of course, wanted to completely remove it from the main core modes, but eventually caved in and added it back during the Beta. However, the mini-map still isn\u2019t the usual one that most players have become accustomed to, since it doesn\u2019t show enemy fire, and instead only shows red dots when there\u2019s a friendly UAV or Personal Radar in the air. Needless to say, players are still very unhappy with this change, and have repeatedly asked the developers to revert it back to the traditional version, especially since no one had really complained about the mini-map\u2019s function in previous CoDs. While there has yet to be any indication from IW on whether or not it will be reverted, a prominent leaker recently claimed that the change was going to be implemented in the very near future. Fix the major issues with camera angles The is a horrible issue with camera angles in Modern Warfare at the moment, one that allows players to expose parts of their body to enemies without being able to see the enemy players in return from that same position. Needless to say, this is a huge problem because it can create situations in which players will get shot at and eliminated but won\u2019t be able to see where the bullets came from. Lower friendly footstep audio Listening for footsteps and other audio cues is a huge part of the Modern Warfare multiplayer experience, so it\u2019s pretty annoying the the footsteps of teammates sound just as loud as those of enemy players. A good and easy way to fix this is to simply lower the volume of friendly footsteps, which would make it easier to distinguish them and allowing you to be able to instantly tell whether the player that\u2019s walking nearby is a friend or foe. Release good DLC maps This may seem like an obvious one, but it needs to be said over and over again because many players believe that the multiplayer maps currently available in Modern Warfare are among the worst in Call of Duty history. While Infinity Ward can\u2019t fix the maps they\u2019ve already released, they can at least make up for them by releasing better post-launch maps, especially since all DLC content will be free for all players. In fact, it appears that this is already in progress, as files found from the latest update include a bunch of maps that could be added in the near future, including some classic fan-favorite ones from previous CoD games. Limit the loud sound effects before and during matches The footsteps are part of an overall issue with the audio in this game, and it didn\u2019t take long for the abundance of loud sound effects to get on players\u2019 nerves. For example, the helicopters that drop you off at the start of matches are unbearably loud and can be heard well after the match starts. Kill-streaks are also extremely noisy, and it would be a positive change if you didn\u2019t have to go through that for friendly kill-streaks called by teammates. Just lowering the volume on things like that would undoubtedly be positively received by the community, or at least giving the option to players so they can lower it themselves if they\u2019d like to. Balance the overpowered weapons Although the gun-play in Modern Warfare is generally well-designed, there are a few select weapons that are considerably more powerful than all of the rest. The M4A1 assault rifle and 725 shotgun both come to mind, and they incidentally can be combined to form a devastating Overkill class, and since there\u2019s no pick-10 system in this game, there is no limit on the number of attachments each one can be equipped with. There\u2019s no doubt that a weapon balancing patch is desperately needed so that some of the OP guns can be nerfed while the lesser-used weapons can be buffed. Remove skill-based matchmaking While Infinity Ward haven\u2019t technically confirmed whether or not there\u2019s SBMM in Modern Warfare multiplayer, enough in-game tests have been performed that indicate it\u2019s very much in play. This has angered a lot of the medium-to-higher-skilled players because it forces them to try their absolute best every single match since they\u2019re constantly coming up against players around the same skill level. Taking SBMM out will add the casual nature back to public matches, especially since the ranked mode that will eventually be added will offer enough SBMM on its own. Bring back map voting in lobbies Map voting in multiplayer has been a staple of Call of Duty games for seemingly forever, but for some reason, Infinity Ward felt the need to remove it when developing Modern Warfare. Players have not only noticed this change but have voiced their negative opinions on it, since they no longer have the option to choose which map they want to play at the start of every match. While it wouldn\u2019t be the biggest change in the world, adding that feature back would certainly help improve the multiplayer and win over some fans. Change scoreboards to show all relevant stats For some reason, and no one has been able to figure out why, the scoreboards for certain modes don\u2019t show all of the relevant stats they\u2019ve included in almost every previous CoD title. For example, Team Deathmatch scoreboards do not include players\u2019 deaths, and when playing Domination, you can\u2019t check how many captures you have until the match is over. This is another change that\u2019s not exactly priority number one but should still be something that Infinity Ward consider doing, especially since it doesn\u2019t seem like it would be that hard to implement. Make scorestreaks the default Infinity Ward should definitely revert the default way of getting streaks to be earned via consecutive points earned rather than kills. This is important because there is a huge camping issue in multiplayer, and having scorestreaks would incentivize players to play the objective more during matches, rather than camp in windows and rooftops waiting to kill stragglers and earn streaks that way. Otherwise, it should be an option given to players in their settings, not a Perk they have to equip and waste a slot for just to play CoD the right way.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>10 ways Infinity Ward can improve Modern Warfare multiplayer With the Call of Duty player-base complaining left and right about Modern Warfare, we\u2019ve come up with a list of 10 ways that developers Infinity Ward can improve their 2019 title. There was a tremendous amount of hype and anticipation surrounding the release of Modern Warfare, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-22051","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/22051","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=22051"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/22051\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=22051"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=22051"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=22051"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}