{"id":22165,"date":"2025-01-28T14:43:35","date_gmt":"2025-01-28T14:43:35","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/5-modern-warfare-2-beta-features-infinity-ward-need-to-change-dexerto\/"},"modified":"2025-01-28T14:43:35","modified_gmt":"2025-01-28T14:43:35","slug":"5-modern-warfare-2-beta-features-infinity-ward-need-to-change-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/5-modern-warfare-2-beta-features-infinity-ward-need-to-change-dexerto\/","title":{"rendered":"5 Modern Warfare 2 Beta features Infinity Ward need to change &#8211; Dexerto"},"content":{"rendered":"<p>5 Modern Warfare 2 Beta features Infinity Ward need to change ActivisionAhead of the full Modern Warfare 2 release on October 28, we\u2019re running through 5 aspects of the multiplayer Beta that the developers at Infinity Ward need to adjust to make the game as good as it can be. The Modern Warfare 2 Beta has finally given players the chance to get hands-on with the 2022 installment of the Call of Duty series. While players have responded very positively to its pacing, aesthetic, and gunplay, some aspects of the MW2 Beta have left the fanbase underwhelmed. That\u2019s ultimately what a pre-launch Beta is for \u2013 amassing and implementing feedback to make the finished game as strong as possible. As such, we\u2019re running through 5 things Infinity Ward needs to improve and adjust ahead of October 28. There\u2019s a level of subjectivity here, but we\u2019ve tried to nail down community issues and things we\u2019ve found lacking from our own time with the Beta. Improved User Interface (UI) A video game\u2019s User Interface refers to the menu screens, the pre-match menu options, and more. In short, it\u2019s the aspects of the game outside of the actual gameplay. In the Modern Warfare 2 Beta, they\u2019ve been needlessly complicated and difficult to navigate. It\u2019s taken players far too much time to figure out Weapon Unlock Trees, Perk Packages, and Gunsmith options as a result. There was little wrong with the UI in Modern Warfare 2019, so it\u2019s not really clear why this has become an issue now. Here\u2019s hoping it becomes simpler, clearer, and easier when the full game drops. Improved enemy visibility This one is fairly simple. Modern Warfare 2 builds on MW2019\u2019s aesthetic and injects more color and brightness. However, players have been finding identifying enemies increasingly difficult, especially when they are prone or occupying a darker corner. Hopefully, the game\u2019s graphics can be tinkered with and enemy detection gets to where it needs to be. Balance footstep audio One thing players have discovered is that it\u2019s very easy \u2013 probably too easy \u2013 to hear enemies approaching. Even when Dead Silence is equipped (which can\u2019t be permanent because it returns as a Field Upgrade), players sprinting are clearly audible to players using game volume. Infinity Ward have argued they want to ensure all play styles can flourish in MW2, which is fine. But they need to be balanced. Right now, it feels that rushers and aggressive players are disproportionately punished for pushing opponents. Balancing footstep audio would go a long way to solving this issue. Traditional minimap Right now, the minimap doesn\u2019t show players firing unsuppressed weapons, as has been a tradition in Call of Duty titles. Infinity Ward\u2019s reasoning is that they don\u2019t want players \u201cpunished\u201d for firing their weapons. However, it brings with it issues. Firstly, the minimap is essentially pointless in its current version unless players have a UAV in the sky. Secondly, it makes suppressors worthless. Why would anyone choose to equip an attachment that weakens range and damage but has no tangible benefit? Tone down SBMM (skill-based matchmaking) Finally, and most importantly, tone down SBMM. It seems that the matchmaking mechanic is here to stay in Call of Duty, most likely on the orders of Activision. If that\u2019s the case, Infinity Ward are limited as to what they can do to placate frustrated players. However, we know that SBMM is \u201ctunable\u201d \u2013 meaning it can be relaxed or strengthened. In the Beta, one good match is followed by two or three where you\u2019re thrown to the wolves as a result of performing well previously. CoD, a casual shooter, should never feel like that. There will naturally be better and worse players, and Ranked modes are the only places where SBMM should be turned up to the maximum. That rounds it off. What Modern Warfare 2 Beta feature do you want to see adjusted ahead of October 28?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>5 Modern Warfare 2 Beta features Infinity Ward need to change ActivisionAhead of the full Modern Warfare 2 release on October 28, we\u2019re running through 5 aspects of the multiplayer Beta that the developers at Infinity Ward need to adjust to make the game as good as it can be. The Modern Warfare 2 Beta [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-22165","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/22165","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=22165"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/22165\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=22165"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=22165"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=22165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}