{"id":22299,"date":"2025-01-28T14:44:03","date_gmt":"2025-01-28T14:44:03","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/aches-reveals-biggest-concern-for-modern-warfare-following-gameplay-reveal-dexerto\/"},"modified":"2025-01-28T14:44:03","modified_gmt":"2025-01-28T14:44:03","slug":"aches-reveals-biggest-concern-for-modern-warfare-following-gameplay-reveal-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/aches-reveals-biggest-concern-for-modern-warfare-following-gameplay-reveal-dexerto\/","title":{"rendered":"ACHES reveals biggest concern for Modern Warfare following gameplay reveal &#8211; Dexerto"},"content":{"rendered":"<p>ACHES reveals biggest concern for Modern Warfare following gameplay reveal Team Envy\u2019s Patrick \u2018ACHES\u2019 Prince discussed the biggest positives and negatives from Call of Duty Modern Warfare\u2019s gameplay after watching the first multiplayer reveal on July 11. The Call of Duty multiplayer gameplay reveal focused solely on a new 2v2 mode named \u2018Gunfight\u2019. As always, the community was extremely excited to check out what was in store in the upcoming addition to the CoD franchise. Envy\u2019s captain ACHES, a two-time Call of Duty world champion and veteran of the competitive scene, was one of the first to comment, citing one key issue with the in-game movement. \u201csomething I do not like is how clunky the movement \u2018appears\u2019,\u201d he said. \u201cObviously seeing vs playing is entirely different. But the running, jumping etc looks battlefield-like.\u201d Read more \u2013 New Modern Warfare multiplayer details revealed: interactive maps, night vision and more &#8211; He seemed disappointed with a possible movement change, and it could spell trouble for the success of Modern Warfare. The Call of Duty games are known for their free-flowing movement and a change like this could cause the game to feel clunky and less responsive than previous titles \u2013 something no one wants. But something I do not like is how clunky the movement \u201cappears\u201d Obviously seeing vs playing is entirely different. But the running, jumping etc looks battlefield-like. That we do not like that \u2014 Patrick Price (@ACHES) July 11, 2019 It\u2019s not all doom and gloom, however, as ACHES was happy about a change to sprinting and clearly excited about a return of tactical and lethal grenade options; this change would shake things up quite a lot, likely slowing down the game and promoting further use of tactics and strategy, rather than fast-paced aim battles. \u201cReally looks like you can\u2019t sprint into gunfights,\u201d he stated. \u201cSeems like it\u2019ll be all positional advantage. That part I love, at least. Tacitcals\/Lethals back in full force too.\u201d But something I do not like is how clunky the movement \u201cappears\u201d Obviously seeing vs playing is entirely different. But the running, jumping etc looks battlefield-like. That we do not like that \u2014 Patrick Price (@ACHES) July 11, 2019 Overall the negatives seem to outweigh the positives, but, there is still a lot left to be revealed for the newest iteration of Call of Duty. Luckily for fans of the franchise, the developers have already responded to a number of concerns about the multiplayer experience being \u2018too different\u2019. The next gameplay reveal is set to happen on August 1, where we will hopefully be able to find out if the movement is really as clunky as it seems. Until then, casual and competitive players alike will be pouring over every detail revealed so far to try and find any Easter eggs or answers to their ever-growing list of questions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>ACHES reveals biggest concern for Modern Warfare following gameplay reveal Team Envy\u2019s Patrick \u2018ACHES\u2019 Prince discussed the biggest positives and negatives from Call of Duty Modern Warfare\u2019s gameplay after watching the first multiplayer reveal on July 11. The Call of Duty multiplayer gameplay reveal focused solely on a new 2v2 mode named \u2018Gunfight\u2019. As always, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-22299","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/22299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=22299"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/22299\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=22299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=22299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=22299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}