{"id":23270,"date":"2025-01-28T14:49:24","date_gmt":"2025-01-28T14:49:24","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-glitch-makes-players-unkillable-on-hacienda-treyarch-respond-dexerto\/"},"modified":"2025-01-28T14:49:24","modified_gmt":"2025-01-28T14:49:24","slug":"black-ops-4-glitch-makes-players-unkillable-on-hacienda-treyarch-respond-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-glitch-makes-players-unkillable-on-hacienda-treyarch-respond-dexerto\/","title":{"rendered":"Black Ops 4 glitch makes players unkillable on Hacienda \u2013 Treyarch respond &#8211; Dexerto"},"content":{"rendered":"<p>Black Ops 4 glitch makes players unkillable on Hacienda \u2013 Treyarch respond TreyarchTreyarch have responded to a bizarre Black Ops 4 glitch that appears to make players completely invulnerable when they occupy a specific spot on Hacienda, a map that is currently being played in the 2019 CWL Championship. Black Ops 4 is nearly at the end of its life cycle, with the majority of the CoD community eagerly anticipating Modern Warfare, but that hasn\u2019t stopped players from noticing problems in Treyarch\u2019s FPS. One particular glitch was brought to the community\u2019s attention via Reddit, when one user asked, \u201cwhat game am I playing?\u201d Attached was a bizarre clip of the player shooting an enemy for a few seconds, but no hits were registering. As the clip shows, the enemy appears to be invulnerable while they are crouched behind the counter in Hacienda\u2019s garage. Hits start to register as soon as the player moves, leading to the suggestion that the spot is glitched and makes players invulnerable. The clip was picked up on by Josh Torres, Communications Coordinator at Treyarch. \u201cThank you for sharing this video,\u201d he replied. \u201cI\u2019ve passed it and the thread along to our team.\u201d The response from Treyarch suggests that it is an issue, and one they will be trying to patch for the remainder of Black Ops 4\u2019s life cycle. The clip was responded to by another user, who stated that they experienced a similar issue a few months ago. In another video, they encounter an Ajax hiding behind his shield (surprise), in the exact same spot in Hacienda\u2019s garage. However, the player has the angle on the Ajax, and shoots them in the side. Despite this, no hits are registered, even though the player is clearly missing Ajax\u2019s protective shield. Both clips combined certainly point to a serious glitch with that particular Hacienda spot. What\u2019s more concerning for players is the fact that Hacienda is currently a map being used in the 2019 CWL Championships. It is used for both S&#038;D and Hardpoint, with the garage being the second rotation in Hardpoint. The CWL Championships enter their final day on August 18, with only four teams left in the running. 100 Thieves take on Team Reciprocity in the Losers Bracket, while OpTic Gaming face eUnited in the Winners Final. You can stay informed on all CWL Championship results and news at our dedicated hub. While there have been no issues with the glitch spot so far, we hope it stays that way at such a pivotal point in competitive CoD.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Ops 4 glitch makes players unkillable on Hacienda \u2013 Treyarch respond TreyarchTreyarch have responded to a bizarre Black Ops 4 glitch that appears to make players completely invulnerable when they occupy a specific spot on Hacienda, a map that is currently being played in the 2019 CWL Championship. Black Ops 4 is nearly at [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23270","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23270","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23270"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23270\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23270"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23270"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23270"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}