{"id":23438,"date":"2025-01-28T14:50:17","date_gmt":"2025-01-28T14:50:17","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-june-11-update-patch-notes-alcatraz-returns-to-blackout-and-more-dexerto\/"},"modified":"2025-01-28T14:50:17","modified_gmt":"2025-01-28T14:50:17","slug":"black-ops-4-june-11-update-patch-notes-alcatraz-returns-to-blackout-and-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-june-11-update-patch-notes-alcatraz-returns-to-blackout-and-more-dexerto\/","title":{"rendered":"Black Ops 4 June 11 update patch notes \u2013 Alcatraz returns to Blackout and more &#8211; Dexerto"},"content":{"rendered":"<p>Black Ops 4 June 11 update patch notes \u2013 Alcatraz returns to Blackout and more ActivisionTreyarch, one of the development teams for Call of Duty, have released another Black Ops 4 update which most notably includes the return of Alcatraz to Blackout. This updates follows last week\u2019s introduction to the Days of Summer update, officially numbered 1.18. While there aren\u2019t as many changes as the main update, there is still a lot of noteworthy content to highlight. The highlight of the update for many will surely be the return of Alcatraz, but there\u2019s plenty of other content in the new update for fans of the other game modes as well. Following a negative reaction among players with how weapons are unlocked, the team at Treyarch is actively planning a way for players to earn weapons by just playing the game in any mode. These options include Community Challenges, rotating daily challenge, a path to earning more Reserves in all game modes, including Zombies, Multiplayer, Blackout, and League Play, and duplicate-protected Weapon Bribes that will be coming in the future. It sounds like this is a complete pivot away from having to rely on random drops and will surely be well-received by the playerbase who have grown increasingly frustrated with the current monetization model. Treyarch says they are always listening to fan feedback which is likely how this change came to be. They encourage players to remain open and honest about their thoughts as it will help make Black Ops 4 the best it can be. On top of fixing bugs, Treyarch confirms they are also banning cheaters and griefers as they are revealed to them and the team is always working on the next set of free content coming to the game. For all of the information about the June 11 patch, you can read the complete patch notes below. Days of Summer game content now live in Multiplayer, Blackout, and Zombies on all platforms: Global: Community Challenge to unlock the free Grav assault rifle. &#8211; Multiplayer: Free Grind map, Capture the Flag, Barebones Objective Moshpit. &#8211; Blackout: Summer map updates, post-flood map update, Ground War, Attack Helicopter, Hawk. &#8211; Zombies: \u201cLabours of Hercules\u201d Gauntlet, new Epic Elixirs, Gauntlet Leaderboards, new weapon support, Grav assault rifle attachment support, new Mastercraft support, new MKII Weapon support. &#8211; &#8211; Submarine and Shipwreck destinations added to Alcatraz in Blackout (PS4). &#8211; Hot Pursuit returns to Blackout on Xbox One and PC. &#8211; Barebones Objective Moshpit added on all platforms in Multiplayer. &#8211; Closed exploitable areas in Grind and Arsenal. &#8211; Improvements to Best Play and Killcam in Capture the Flag. &#8211; Restricted the Vendetta sniper rifle in Bolt-Action Barebones. &#8211; Headshots with the Vendetta are now one-shot kills. &#8211; Enabled Mastery Camos on the Locus. &#8211; Adjusted the Operator Mod damage on the S6 Stingray. &#8211; Lowered the camo unlock requirements for the Ballistic Knife. &#8211; Various performance improvements for Ground War in Blackout. &#8211; Gameplay improvements for \u201cLabours of Hercules\u201d Gauntlet in Zombies. &#8211; BLACKOUT Alcatraz Submarine and Shipwreck destinations added to the map. &#8211; The roof has been removed from the center of the main Cellhouse building with new strategic landing and grappling opportunities. &#8211; &#8211; Featured Playlists (June 11-18) Ground War &#8211; Alcatraz &#8211; Solo &#8211; Duos &#8211; Quads &#8211; &#8211; MULTIPLAYER Featured Playlists (June 11-14) Barebones Objective Moshpit &#8211; Capture the Flag &#8211; Bolt-Action Barebones &#8211; Prop Hunt &#8211; Infected &#8211; &#8211; GLOBAL Community Challenge Grav assault rifle available to all players in Multiplayer after the Community Challenge of completing 15 million public matches has been achieved. &#8211; &#8211; MULTIPLAYER Free Map Grind The classic Black Ops 2 skatepark map is now in rotation, free for all players. &#8211; &#8211; &#8211; Grind &#8211; Game Modes Capture the Flag Capture the Flag now live as Featured Playlist. &#8211; First team to capture 3 flags in a round, or the team that has the most captures at the end of a round, wins the round. &#8211; First team to win 2 rounds wins the match. &#8211; In Overtime, the first team to capture the enemy\u2019s flag will set the time to beat, and sides will switch. The opposing team must capture the flag faster to win. &#8211; &#8211; &#8211; Capture the Flag &#8211; New Weapons Multiplayer support added for new weapons: Grav assault rifle &#8211; Peacekeeper assault rifle &#8211; Vendetta sniper rifle &#8211; Locus sniper rifle &#8211; S6 Stingray tactical rifle &#8211; Ballistic Knife special weapon &#8211; &#8211; &#8211; Multiplayer support added for new weapons: &#8211; Featured Playlists (June 11-14) Xbox One Capture the Flag &#8211; Barebones Objective Moshpit &#8211; Bolt-Action Barebones &#8211; Prop Hunt &#8211; Infected &#8211; &#8211; PC Capture the Flag &#8211; Barebones Objective Moshpit &#8211; Prop Hunt &#8211; &#8211; &#8211; Xbox One &#8211; BLACKOUT Summer Map Updates New summer foliage and lighting added to main map. &#8211; Coolers added throughout the map containing Paint Can bundle rewards. &#8211; Throwable Water Balloons added throughout the map. &#8211; BBQ-themed parties, balloons, yard flamingos, flags, and pool floats added to various locations throughout the map. &#8211; &#8211; Post-Flood Map Updates Flood water has receded. &#8211; Hydro Dam now under reconstruction. &#8211; Factory now under repair. &#8211; Cargo Docks now restored with new layout changes. &#8211; Hijacked relocated to Nuketown Island cove. &#8211; &#8211; Game Modes Ground War Massive battle with two teams of up to 50 players on each side. &#8211; Each team has an opposing flight path. Choose to jump with your team, or try to get behind enemy lines early on. &#8211; Each match starts with a collapsed play space to get into the action faster. &#8211; More loot spawns throughout the map and ammo drops are doubled. &#8211; \u201cDown But Not Out\u201d redeploys enabled. &#8211; Escalating redeploy loadouts enabled. &#8211; Players can revive downed players in their squad and teammates not in their immediate squad. &#8211; Friendly fire disabled. &#8211; &#8211; &#8211; Ground War &#8211; Vehicles Attack Helicopter Helicopter equipped with two heavy turrets designed for combat added to the main map. &#8211; &#8211; &#8211; Attack Helicopter &#8211; Equipment Hawk Outrider\u2019s Hawk now available to scout for enemies. Cannot be parked in mid-air. &#8211; &#8211; &#8211; Hawk &#8211; Weapons Support added for Grav assault rifle attachments. &#8211; &#8211; Coward\u2019s Way Out Players can now you can hold the USE button to reduce the time spent downed in redeploy modes. &#8211; &#8211; Featured Playlists Xbox One (June 11-18) Ground War &#8211; Hot Pursuit &#8211; Solo &#8211; Duos &#8211; Quads &#8211; &#8211; PC (June 11-14) Ground War &#8211; Hot Pursuit &#8211; Solo &#8211; &#8211; &#8211; Xbox One (June 11-18) &#8211; ZOMBIES Gauntlets \u201cLabours of Hercules\u201d New Gauntlet now available for \u201cAncient Evil\u201d featuring 30 unique challenges. &#8211; &#8211; &#8211; \u201cLabours of Hercules\u201d &#8211; New Elixirs Perkaholic Receive all Loadout Perks and six random extra Perks that are not in your loadout. Cannot stack with itself. &#8211; Activates immediately. &#8211; &#8211; Near Death Experience Revive or be revived, simply by being near other players. Revived players keep all Loadout Perks after being revived. &#8211; Activates immediately (lasts 10 minutes or 5 revives). &#8211; &#8211; Reign Drops Spawns one of each of the nine core power-ups. &#8211; Instant activation. &#8211; &#8211; Shopping Free All purchases are free. &#8211; Activates immediately (lasts 1 minute). &#8211; &#8211; &#8211; Perkaholic &#8211; Weapons Support added for S6 Stingray, Peacekeeper, Vendetta, Locus, and Ballistic Knife. &#8211; Support added for Grav assault rifle attachments. &#8211; Support added for new Mastercraft weapons. &#8211; &#8211; MULTIPLAYER Game Modes Barebones Objective Moshpit Barebones game mode featuring Domination, Control, Hardpoint, Safeguard, and Search and Destroy, now live on all platforms. &#8211; &#8211; Capture the Flag Made improvements to Best Play and Killcam. &#8211; &#8211; Bolt-Action Barebones Restricted the Vendetta sniper rifle. &#8211; &#8211; &#8211; Barebones Objective Moshpit &#8211; Heist Closed an exploit during the Buy phase. &#8211; &#8211; Maps Grind Closed missing collision in the circular stairwell. &#8211; &#8211; Arsenal Closed an exploit that could allow players to get under the map. &#8211; &#8211; &#8211; Grind &#8211; Weapons S6 Stingray Lowered damage from the S6 Stingray Operator Mod, particularly against the Safeguard robot. &#8211; &#8211; Ballistic Knife Slowed projectile velocity. &#8211; Added pronounced ballistic arc. &#8211; Adjusted Gas Powered attachment. &#8211; &#8211; Vendetta Headshots with the Vendetta are now one-shot kills. &#8211; &#8211; &#8211; S6 Stingray &#8211; Create-a-Class Resolved a UI error that occurred when attaching optics. &#8211; MX9 attachments are now visible in the front end and can be taken in-game. &#8211; Enabled Mastery Camos for the Locus once unlocked. &#8211; Lowered the camo unlock requirements for the Ballistic Knife. &#8211; \u201cCrown\u201d and \u201cAnchors Away\u201d reticles can now be used in-game. &#8211; &#8211; BLACKOUT Ground War Wins are now properly counted in the Barracks. &#8211; Various performance and stability improvements. &#8211; &#8211; Equipment Hawk Players can no longer deploy the Hawk while prone. &#8211; &#8211; Barricade Barricades will no longer disappear after 60 seconds. &#8211; &#8211; &#8211; Hawk &#8211; Coward\u2019s Way Out Coward\u2019s Way Out HUD will no longer persist into the end-game flow. &#8211; Players can no longer take the Coward\u2019s Way Out when being downed while reviving another player. &#8211; &#8211; ZOMBIES Gauntlets \u201cLabours of Hercules\u201d Resolved an issue that could lock players out of the Pack-a-Punch. &#8211; Various stability fixes. &#8211; &#8211; &#8211; \u201cLabours of Hercules\u201d &#8211; Camos Addressed an issue that could allow the Plasma Drive Reactive Camo to revert to its base camo form. &#8211; &#8211; UI Addressed a UI error that could sometimes occur in the Select Reticle menu. &#8211; &#8211; -Treyarch<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Ops 4 June 11 update patch notes \u2013 Alcatraz returns to Blackout and more ActivisionTreyarch, one of the development teams for Call of Duty, have released another Black Ops 4 update which most notably includes the return of Alcatraz to Blackout. This updates follows last week\u2019s introduction to the Days of Summer update, officially [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23438","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23438","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23438"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23438\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23438"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23438"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23438"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}