{"id":23494,"date":"2025-01-28T14:50:37","date_gmt":"2025-01-28T14:50:37","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-servers-have-been-improved-after-update-but-theres-a-catch-dexerto\/"},"modified":"2025-01-28T14:50:37","modified_gmt":"2025-01-28T14:50:37","slug":"black-ops-4-servers-have-been-improved-after-update-but-theres-a-catch-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-servers-have-been-improved-after-update-but-theres-a-catch-dexerto\/","title":{"rendered":"Black Ops 4 servers have been improved after update \u2013 but there\u2019s a catch &#8211; Dexerto"},"content":{"rendered":"<p>Black Ops 4 servers have been improved after update \u2013 but there\u2019s a catch Following the October 23 game update for Call of Duty: Black Ops 4, it appears the server send rate has been increased, but it\u2019s still not what it was in the multiplayer beta. Back when the multiplayer beta took place in August, fans praised it for its fast, fluid and responsive gameplay, which felt tight and crisp. However, upon the game\u2019s full release, players quickly began to notice that the responsiveness wasn\u2019t quite the same, as bullets would slide off enemies, corner peeking advantage was rife, and there was increased kill trading. After some investigation, fans discovered that the server send rate (the rate at which updates are sent from the server to the client) were down to only 20Hz from around 60 in the beta. Unsurprisingly, this infuriated many players, who took to social media, YouTube and Reddit to slam Treyarch for the poor networking, but the developers responded by saying it was done to ensure a smooth launch period. On October 23, Treyarch released a new update with what they said was the \u201cfirst phase of planned changes to network configuration in targeted locations.\u201d After some tests, it appears this is an increase to 30Hz server send rate. This data specifically comes from a Reddit user on the East Coast of the USA, and since Treyarch have said they are rolling it out in \u201ctargeted locations\u201d, it may not be the same all across the globe. It is certainly a step in the right direction, but fans will hope to see the send rate increased further still as the we move further away from the launch period. But, for those hoping that there will be a sudden jump to 60Hz, you can pretty much rule that out, as Treyarch said in their update: \u201cIt\u2019s important that we roll out updates in a carefully staged process, as changes to networking infrastructure can potentially produce both positive and negative effects, and we need to monitor every update closely.\u201d They have been updating the game every few days so far since launch, with numerous bug fixes, the addition of the Black Market, new game modes and more.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Ops 4 servers have been improved after update \u2013 but there\u2019s a catch Following the October 23 game update for Call of Duty: Black Ops 4, it appears the server send rate has been increased, but it\u2019s still not what it was in the multiplayer beta. Back when the multiplayer beta took place in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23494","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23494","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23494"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23494\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23494"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23494"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23494"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}