{"id":23524,"date":"2025-01-28T14:50:48","date_gmt":"2025-01-28T14:50:48","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-update-for-november-1-fixes-blackout-issues-on-xbox-one-and-more-updated-dexerto\/"},"modified":"2025-01-28T14:50:48","modified_gmt":"2025-01-28T14:50:48","slug":"black-ops-4-update-for-november-1-fixes-blackout-issues-on-xbox-one-and-more-updated-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-update-for-november-1-fixes-blackout-issues-on-xbox-one-and-more-updated-dexerto\/","title":{"rendered":"Black Ops 4 update for November 1 fixes Blackout issues on Xbox One and more [UPDATED] &#8211; Dexerto"},"content":{"rendered":"<p>Black Ops 4 update for November 1 fixes Blackout issues on Xbox One and more [UPDATED] For the third time in as many days, Treyarch has released another update for Black Ops 4. Treyarch has been hard at work perfecting Black Ops 4 since it was released on October 12 and this week has been no different with a parade of updates. Just two days removed from the massive v1.04 patch, Treyarch just dropped another update that focused on a couple major issues that fans have been wanting answers on. Treyarch initially provided the following update on just what changes would be coming with the November 1 update: Today\u2019s game update should help to alleviate hitching in Blackout Quads on Xbox One. We\u2019ve also deployed a fix to address an issue with Blackout victories ending in a draw \u2014 stay tuned for full patch notes. \u2014 Treyarch Studios (@Treyarch) November 1, 2018 Ever since the game launch, Xbox One players have been taking to social media saying that Blackout, the game\u2019s popular battle royale mode, was almost unplayable due to various hitching issues. Those, along with the curious bug that caused Blackout games on all platforms to end in draws, have been fixed with this update. While Treyarch first announced the update on November 1, the patch notes for it didn\u2019t actually drop until November 2. In addition to the above Xbox One fixes, the PC-specific weapon balancing patch was also released. You can read the full patch notes for the entire November 2 update below: Nov. 2 Update: Blackout Quads Stability, PC Weapon Tuning, Global Server Performance Our most recent game update has alleviated hitching in Blackout Quads on Xbox One \u2013 please drop a comment below if you\u2019re still seeing this problem after applying the latest game update. Thanks for your patience as we continue to work to improve the overall Blackout experience. For our PC players, we\u2019d like to clear up any confusion around the state of weapon balancing on PC vs. console. The first phase of weapon balancing changes exclusive to the PC build has rolled out in today\u2019s PC game update, including changes to the Saug 9mm Operator Mod, the Koshka sniper rifle, and the MOG-12 shotgun, and more weapon tuning changes to the PC meta are coming in a future update. While many of the changes included in this week\u2019s Multiplayer balancing update for consoles were applied to PC on Wednesday, others were already in place on PC before the patch. Please keep an eye out for separate PC-only updates from \/u\/TreyarchPC for everything you need to know. Finally, a note to our players experiencing low server populations in certain areas of the world, particularly South America and South Africa. Earlier this week, we rolled out an update to ensure Blackout matches always start up in these regions despite server population, and we\u2019re constantly working to improve the online experience. We\u2019ve also been rolling out network updates over the past two weeks to improve server performance around the globe. If you\u2019re still experiencing problems with getting into a Blackout match in your region, let us know in the comments below. We\u2019re always listening and working behind the scenes to make sure everyone in the Black Ops 4 community can have the best experience possible, regardless of where they live. We\u2019ve made the following updates to the game (Global): Blackout Performance Resolved an issue that caused hitching when playing in Quads. &#8211; &#8211; Multiplayer Miscellaneous Added a message to the Defeat screen to clarify that losses are not (and have not been) counted when losing a game that was joined in progress. &#8211; Resolved an issue in Gun Game where the end-of-match screen would display \u201cTop 3\u201d even if the player was not in the Top 3. &#8211; Players who unlock the Marksman Mastery Challenge will now receive the XP Reward. &#8211; &#8211; Create-a-Class Resolved an exploit where Create-a-Class changes in Custom Games could be carried over into Public Matches. &#8211; &#8211; General Miscellaneous Added UI elements to help players find new items in their inventory. &#8211; Added new playlist images in the Lobby for various Hardcore game modes. &#8211; Resolved an issue where the game\u2019s version number could overlap with the player name on various menu screens. &#8211; Resolved a UI error message that occurred when Black Ops Pass owners skipped the prompt to redeem their bonus. &#8211; &#8211; We\u2019ve also made the following updates to the game on PC: Multiplayer Saug 9mm &#8211; The Dual Wield Saug 9mm was extremely popular on PC, and needed further tweaks in addition to its hip-fire accuracy reduction in the weapon balancing update earlier this week. Dual Wield Operator Mod Further increased the hip-fire spread. &#8211; Lowered the maximum damage falloff distance. &#8211; &#8211; &#8211; Dual Wield Operator Mod &#8211; Koshka &#8211; The Koshka was sitting at the bottom of the sniper leaderboard in terms of performance on PC, so we\u2019re giving it an edge to help it be competitive against the Paladin and Outlaw. With this change, each bolt-action sniper rifle now has a different one-shot kill zone. Moved one-shot kill zone from \u201chead only\u201d to \u201chead and upper chest\u201d. &#8211; High Caliber &#8211; Now grants a one-shot kill from the chest-up. &#8211; &#8211; MOG-12 &#8211; While this weapon was already balanced differently for PC, we felt the Barrel Choke attachment still performed a bit too well outside of its intended range. Barrel Choke &#8211; Reduced one-hit kill range. &#8211; &#8211; Menus Zombies Resolved an issue causing UI elements to overlap in the Zombies menu. &#8211; &#8211; Create-a-Class Resolved a visual issue that caused icons to duplicate when attempting to navigate the Create-A-Class menu with \u201cQ\u201d and \u201cE\u201d. &#8211; &#8211; Let us know what you think of the improved Quads performance on Xbox One and new weapon balance on PC, and enjoy your weekend! Source \u2013 Reddit<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Ops 4 update for November 1 fixes Blackout issues on Xbox One and more [UPDATED] For the third time in as many days, Treyarch has released another update for Black Ops 4. Treyarch has been hard at work perfecting Black Ops 4 since it was released on October 12 and this week has been [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23524","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23524","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23524"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23524\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23524"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23524"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23524"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}