{"id":23528,"date":"2025-01-28T14:50:49","date_gmt":"2025-01-28T14:50:49","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-december-13-update-brings-v1-09-patch-to-pc-patch-notes-dexerto\/"},"modified":"2025-01-28T14:50:49","modified_gmt":"2025-01-28T14:50:49","slug":"black-ops-4-december-13-update-brings-v1-09-patch-to-pc-patch-notes-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-4-december-13-update-brings-v1-09-patch-to-pc-patch-notes-dexerto\/","title":{"rendered":"Black Ops 4 December 13 update brings v1.09 patch to PC \u2013 Patch notes &#8211; Dexerto"},"content":{"rendered":"<p>Black Ops 4 December 13 update brings v1.09 patch to PC \u2013 Patch notes While console players have been enjoying the v1.09 patch for Black Ops 4 since December 10, the December 13 update brings the patch to PC players at long last. Black Ops 4 has received many updates and patches since its release on October 12, but none have been as large and expansive as the v1.09 update. PC players are now able to dive in and discover what\u2019s new with the latest patch, while console players got a few new surprises with the December 13 update. With PC getting the newest update a few days after the console folk did, Treyarch was sure to include a message detailing why the PC patches tend to be delayed when major updates are released. Because we\u2019ve made PC a priority this year with a dedicated studio team and more support for PC-exclusive options and features than ever before, we\u2019re committed to taking the time to make sure each update is thoroughly tuned and tested before we release each update on PC. This will typically require a later release time for PC compared to its console counterparts, and we\u2019ll always target a release window of within 24 hours of a console patch. The v1.09 patch notes for PC players were largely similar to the console notes, with PC players having the ability to bind their Armor Repair action in Blackout to a specific key. The new Winter Event Stream in the Black Market and Winter Calling event in Zombies also went live for PS4 players on December 13. Read More: KFC Gaming hilariously roasts Splyce\u2019s coach for \u201cthrowing away\u201d huge lead to OpTic Gaming at CWL Vegas &#8211; Xbox One and PC players will receive these features on December 20. You can read the full patch notes below: Dec. 13 Update: Holiday Event in Blackout \/ Winter Calling in Zombies \/ Winter Event Stream for MP and Blackout on PS4, PC 1.09 Update, Special Events this Weekend Happy holidays from Treyarch! Today, we\u2019ve kicked off our Holiday Event in Blackout, our Winter Event stream in the Black Market, and the new Winter Calling in Zombies first on PS4 \u2013 and to celebrate, we\u2019re giving players on all platforms 2XP in MP and Zombies and 2X Merits in Blackout all weekend long starting tomorrow, Dec. 14 at 10AM PT! We\u2019re also happy to announce our newest limited-time mode in Blackout: Close Quarters Frenzy is coming to all platforms this weekend, Dec. 14-17 10AM PT! Fight to outlast a faster Collapse using close-quarters weapons \u2013 shotguns, SMGs, pistols, and melee are your only means of survival. Good luck out there. We\u2019ve also launched our PC 1.09 update today, with full patch notes below including new PC-specific Blackout adjustments. A quick note on PC release schedules: Because we\u2019ve made PC a priority this year with a dedicated studio team and more support for PC-exclusive options and features than ever before, we\u2019re committed to taking the time to make sure each update is thoroughly tuned and tested before we release each update on PC. This will typically require a later release time for PC compared to its console counterparts, and we\u2019ll always target a release window of within 24 hours of a console patch. In the case of bigger title updates, such as this week\u2019s massive 1.09 update (as opposed to smaller game settings changes), it can take longer than 24 hours to thoroughly test and approve new PC content, especially when there are additional PC-exclusive changes included. Even one change specific to the PC version can introduce new bugs that often prove tricky to nail down and squash. This was the case in 1.09, and the driving factor behind this update going live on a Thursday. We hope this look behind the curtain provides more insight into the release process behind PC updates and (just some of) the reasons why updates will rarely release across all platforms at the exact same time. Thanks for your patience, PC players \u2013 2019 is looking to be a stellar year for Black Ops 4 on PC. In case you missed it on Tuesday, we sat down with some special developer guests in our Operation Absolute Zero Studio Livestream to discuss some of the new features and content with our 1.09 update and the new Operation, as well as some details on our new MP maps and Zombies experience for Black Ops Pass holders and a sneak peek at our upcoming studio intel video series, DECLASSIFIED. Watch the full recording here to get all caught up. Finally, we\u2019re aware of an in-game issue with some previously-acquired Warpaints not displaying in the Personalization menu, and are actively working on a fix for an upcoming update. Hang tight! Onto what\u2019s new with today\u2019s update: SUMMARY Blackout Holiday Event: Snowballs, festive lighting\/decorations, and holiday-themed Supply Stashes (PS4) &#8211; Winter Event Stream in Black Market for MP and Blackout (PS4) &#8211; Winter Calling in Zombies (PS4) &#8211; PC 1.09 title update &#8211; Zombies stability\/exploit fixes for Dead of the Night &#8211; MP stability improvements for Zero\u2019s Ice Pick &#8211; Fixed stuck flare issue in Blackout &#8211; PS4 We\u2019ve made the following updates today on PS4: General Event Limited-time Winter Event stream now live in the Black Market with new items to unlock for use in Multiplayer and Blackout. &#8211; &#8211; Blackout Event Holiday Event now live in Blackout, first on PS4. &#8211; Added Snowballs, holiday lighting &#038; decorations, and holiday-themed Supply Stashes. &#8211; &#8211; Character Missions Addressed an issue with the Character Mission for the IX version of Shaw that prevented one of the mission requirements from registering. &#8211; &#8211; Zombies Event Limited-time Winter Calling event stream now live with new items to unlock in the Zombies Barracks. &#8211; &#8211; Dead of the Night Stability Fixed some crashes that could occur during the Pack-a-Punch Quest. &#8211; &#8211; Miscellaneous Closed an exploit where players could reach a safe area in the East Stairway. &#8211; Closed an exploit where players could reach a safe area in the Forest. &#8211; Close some exploits where players could get into safe areas using Nowhere But There. &#8211; &#8211; &#8211; Stability &#8211; Multiplayer Stability Fixed multiple crashes that could occur related to Zero\u2019s Ice Pick. &#8211; &#8211; Gameplay Addressed an issue where targeting reticles would still be visible when controlling a Mantis that had been hit by an EMP Disruptor. &#8211; Addressed an issue where controlling a Mantis that was hit with an EMP Disruptor, exiting the Mantis, then re-entering the Mantis could cause it to lose functionality. &#8211; &#8211; ALL PLATFORMS Multiplayer Challenges Added a scrollbar and numbers to the Dark Ops Challenges screen to point out additional challenges off-screen. &#8211; Fixed a missing image for the Handling Master Challenge in the After Action Report. &#8211; &#8211; Miscellaneous Addressed an issue that prevented some Reactive Camos from progressing if attachments were equipped. &#8211; &#8211; Blackout Armor Repairs done on Armor will no longer disappear if that Armor had been previously worn by another player, then dropped after being repaired. &#8211; &#8211; Stability Fixed a potential crash that could occur while downed. &#8211; &#8211; Miscellaneous Addressed an issue that would cause a red flare and smoke to stay on players after they landed. &#8211; &#8211; General Personalization &#8211; Some previously-acquired Warpaints now properly display in the updated Character Customization menus (remaining Warpaints to come in an upcoming fix). &#8211; &#8211; Paintshop Addressed an issue that would cause UI Errors to appear when scrolling to Melee weapons in Paintshop. &#8211; &#8211; PC In additions to the changes in the \u201cAll Platforms\u201d section above, we\u2019ve made the following updates in the 1.09 PC title update: Multiplayer Featured Playlists Mercenary Capture Moshpit added as Featured Playlist. Game Modes: Domination, Control, Hardpoint &#8211; &#8211; Mercenary Deathmatch Moshpit added to Featured. Game Modes: Team Deathmatch, Kill Confirmed. &#8211; 6v6, no parties allowed. &#8211; &#8211; Deathmatch Moshpit added to Featured. Game Modes: Team Deathmatch, Kill Confirmed. &#8211; &#8211; Hardcore Free-For-All added to Featured. &#8211; Domination added to Featured. &#8211; &#8211; Mercenary Capture Moshpit added as Featured Playlist. &#8211; Weapons Melee Increased melee detection range for melee weapons, including the Bayonet and Stiletto Knife Operator Mods. &#8211; &#8211; Titan Reduced ADS flinch mitigation (also applies in Blackout and Zombies). &#8211; &#8211; &#8211; Melee &#8211; Specialists Prophet Reduced Tempest ammo count from 14 to 10. &#8211; Tempest now requires more accuracy to hit its target. &#8211; &#8211; Firebreak Purifier now more reliably connects with enemies. &#8211; &#8211; Seraph Increased Annihilator earn rate. &#8211; &#8211; &#8211; Prophet &#8211; Gameplay EKIA credit can now carry over after respawning when a player damages an enemy and dies before their teammate finishes that enemy off. &#8211; EKIA credit will now clear after 5 seconds from last damage dealt. &#8211; &#8211; Custom Games Added Nuketown to the Custom Games map list. &#8211; Added Gun Game to the Custom Games mode list. &#8211; Added Safeguard to the Custom Games mode list. &#8211; Addressed an issue in Search &#038; Destroy Custom Games with higher round limits ending after the 4th round. &#8211; &#8211; Scorestreaks RC-XD Addressed an issue that prevented activating a second RC-XD after one was already used. &#8211; &#8211; Drone Squadron Start-of-round restriction timer is now applied to the Drone Squadron. &#8211; &#8211; Gunship Resolved an issue where some Gunship shots could impact the Gunship aircraft. &#8211; &#8211; &#8211; RC-XD &#8211; Challenges Not Outgunned Not Outgunned Challenge now properly tracks progress in Heist and Control. &#8211; &#8211; Ninja Ninja Challenge now properly tracks progress in Heist. &#8211; &#8211; Surf\u2019s Up Surf\u2019s Up Challenge now properly tracks progress in Domination around contested points. &#8211; &#8211; Threat Neutralized Threat Neutralized Challenge now properly tracks Lightning Strike kills in Domination. &#8211; Threat Neutralized Challenge now properly tracks progress in Control. &#8211; &#8211; &#8211; Not Outgunned &#8211; Weapon Camos Modified requirements for Diamond and Dark Matter active visual stages to transition every 5 kills (not only kills without dying) and not reset on death. &#8211; Modified Killathon Reactive Camo to activate visual stages every 5 kills (not only kills without dying) and not reset on death. &#8211; &#8211; Stability \u2013 Fixed crashes that could occur: When launching Custom Games with Custom Classes or Specialist Draft disabled. &#8211; When a player disconnected while escorting the Robot in Safeguard. &#8211; When attempting to attribute score to players that disconnected. &#8211; When a disconnected enemy caused damage to a player\u2019s equipment in certain circumstances. &#8211; When the player\u2019s Attack Helicopter was destroyed. &#8211; When attempting to destroy a vehicle when out of bounds. &#8211; &#8211; Miscellaneous Addressed an issue where players with Diamond Camo equipped could face a different direction in third person. &#8211; Addressed an issue where attempting to fire an empty weapon could leave the shot count at 1, preventing the use of the Mesh Mine. &#8211; Addressed an issue where the NVIR Optic could cause the Engineer Perk to malfunction if the player switched between classes. &#8211; Secondary weapons now show in the Specialist Draft if no primary weapon is equipped. &#8211; &#8211; Blackout Audio Occlusion Reduced situations that could make footsteps nearly inaudible. &#8211; Specific materials and buildings should now affect sound more realistically. &#8211; Terrain should now properly affect sounds. &#8211; Garage doors now affect properly when opening and closing them. &#8211; &#8211; Distances Rebalanced the distances at which players can hear first hear someone approaching. &#8211; Unified distances related to certain movement types \u2013 for example, sliding should now be heard about the same distance as other player movement sounds. &#8211; &#8211; Gameplay Modifiers Adjusted Awareness and Dead Silence Perks accordingly to reflect new distance settings for footstep audio. &#8211; &#8211; Directionality Lowered reverb on third-person footsteps, which helps with the player\u2019s understanding of the overall location those footsteps are coming from. This is especially true when wearing headphones\/playing in stereo and not in 5.1. &#8211; &#8211; First and Third Person Further lowered the first-person footstep volume that players hear themselves make. &#8211; Further lowered volume of teammates\u2019 footsteps. &#8211; Decreased first-person weapon audio slightly to balance with third-person weapons heard by others. &#8211; Jumping into water no longer sounds louder than it should. &#8211; &#8211; Environment Lowered volume on the main ambient audio track (the overall sound made by the environment that players always hear), allowing subtler gameplay cues to be more audible more often, including footsteps. &#8211; Reduced volume and distance that garage doors can be heard from. &#8211; Modified volume and distances that opening Stashes can be heard from. &#8211; &#8211; &#8211; Occlusion &#8211; Armor Armor Plates Added Armor Plates to repair damaged Armor, which are applied from your Inventory. &#8211; It takes approximately two seconds to use an Armor Plate to repair a segment of damaged Armor. &#8211; One Armor Plate will repair a single Armor pip, regardless of Armor level. &#8211; PC players can assign the Armor Repair action in the Game Mode Specific section. New players or those who choose to reset keybinds will have Repair Armor bound to Q. &#8211; Armor Plates are located in enemy Death Stashes after destroying the Armor of an opponent, in Equipment Stashes, and more rarely, on the ground as a lootable item. &#8211; &#8211; Durability Armor durability has been increased, allowing Armor to last longer through an engagement. &#8211; Armor durability indicators have been updated to display individual pips of Armor. &#8211; &#8211; Damage Mitigation The percentage of damage that Armor mitigates has not been changed. As we monitor how these changes to Armor affect gameplay in Blackout, we will continue to evaluate damage mitigation values. &#8211; &#8211; &#8211; Armor Plates &#8211; Map Changes Overall Added seasonal changes to foliage and softer winter lighting across the entire map. &#8211; &#8211; Hydro Dam Added elevators to allow players to get up and down in alternative ways. &#8211; Provided additional cover on the rooftops of both major buildings. &#8211; Opened additional rooms between the generator buildings. &#8211; &#8211; Factory Opened previously sealed buildings to offer additional looting opportunities. &#8211; Added new pipes to allow players to navigate between structures in alternative ways. &#8211; Some previously closed train cars are now accessible. &#8211; Several new containers are now accessible. &#8211; &#8211; Nuketown Island Opened up some previously closed garages throughout Nuketown Island. &#8211; &#8211; Map Boundaries Expanded and improved upon boundaries on all sides of the map to be more consistent with the physical indicator of those boundaries seen inside the map, including the fence along the northern boundary of the map, power lines along the eastern side of the map, and pipeline along the southern border of the map. &#8211; The mini-map now reflects the location of these boundaries. &#8211; &#8211; &#8211; Overall &#8211; Weapon Balance SDM Reduced damage. &#8211; Increased ADS time in and out. &#8211; Increased recoil. &#8211; &#8211; Spitfire Reduced damage. &#8211; Increased recoil. &#8211; &#8211; &#8211; SDM &#8211; Gameplay Addressed an issue where the weapon scope would shake on Very High Anti-Aliasing. &#8211; &#8211; General Smoke Trails Added Smoke Trails to wingsuits during initial infiltration to give players a better sense of how many people are dropping near their location. &#8211; &#8211; Zombies in Blackout Zombies will now have a chance to drop ammo when killed. &#8211; &#8211; &#8211; Smoke Trails &#8211; Zombies Features Daily Callings Daily Callings added to the Barracks in Zombies. &#8211; Players can complete new Daily Callings challenges for bonus Zombies XP and Nebulium Plasma each day. &#8211; &#8211; Black Ops Authenticity Stamp Black Ops Authenticity Stamp feature added to the After Action Report after each match. &#8211; Players can enter their unique 4-word code generated in the After Action Report at http:\/\/callofduty.com\/boas to share their accomplishments with the world. &#8211; &#8211; Daily Tier Skip Added Daily Tier Skip credit for completing 15 rounds in a game of Classic Zombies each day. &#8211; &#8211; &#8211; Daily Callings &#8211; Stability High Rounds Fixes for multiple memory leaks and other issues that could lead to crashes at high rounds in all maps. &#8211; &#8211; General \u2013 Fixed crashes that could occur: During respawn after the Join The Party Elixir or Charm of Impatience Talisman was used. &#8211; When every player disconnected before the match started. &#8211; When the player disconnected while certain audio played. &#8211; When sharing a Mystery Box weapon. &#8211; In rare cases when using the Scepter of Ra. &#8211; In rare cases when enemies transformed into Catalysts or Blightfathers. &#8211; In rare cases when taking damage to Armor. &#8211; In rare cases when a player disconnected after using a trap. &#8211; &#8211; Voyage of Despair \u2013 Fixed crashes that could occur: During steps 4 or 7 of the Main Quest. &#8211; When the player disconnected while using the Kraken. &#8211; When shocking a zombie with Kill-O-Watt while it was transforming into a Catalyst. &#8211; When a player disconnected while reviving another player. &#8211; In rare cases when using the Sentry or Ragnarok DG-5. &#8211; &#8211; IX \u2013 Fixed crashes that could occur: In rare cases while Perk statues randomly cycled. &#8211; In rare cases while using the Hammer of Valhalla. &#8211; In rare cases during special rounds in IX. &#8211; In rare cases when using Serpent\u2019s Kiss on large group of Zombies. &#8211; &#8211; Blood of the Dead \u2013 Fixed crashes that could occur: When killing the Warden during the Michigan Avenue ghost escort due to a memory leak that could occur. &#8211; In certain cases during step 3 of Main Quest. &#8211; In rare cases when throwing the Hell\u2019s Retriever at the bird during step 2 of the Main Quest. &#8211; In rare cases when using the Acid Trap in the Cafeteria. &#8211; In rare cases during the prison breakout step in the Main Quest. &#8211; In rare sound-related cases tied to the Spectral Shield. &#8211; In Theater Mode while spectating Richtofen when initiating the Magmagat quest. &#8211; &#8211; Classified \u2013 Fixed crashes that could occur: When entering codes during the Classified Wonder Weapon quest. &#8211; In rare cases when using teleporters. &#8211; &#8211; &#8211; High Rounds &#8211; Achievements Prestigious Award Now properly tracks progress for attaining max level or Prestige with 25 different weapons in Zombies. &#8211; &#8211; &#8211; Prestigious Award &#8211; General Character Customization Warpaints can now be equipped with outfits across different Themes on the same Specialist without having to own a corresponding outfit. &#8211; Character Personalization menu updated to separate Outfits from Warpaints, with larger display of items. &#8211; &#8211; Weapon Camos Camos (Multiplayer &#038; Zombies) and Reactive Camos (Multiplayer) obtained through the Black Market can now be equipped in the Weapon Personalization menu via the Black Market tab. &#8211; &#8211; Weapon Reticles Reticles obtained through the Black Market can now be equipped in the Reticle Personalization menu via the Black Market tab. &#8211; &#8211; Options (Global) Added gamepad ADS Sensitivity Options for both high zoom optics and regular weapons. &#8211; &#8211; Specialist HQ Improved stability with Ajax\u2019s Combat Training mission. &#8211; &#8211; -Treyarch Source \u2013 Reddit<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Ops 4 December 13 update brings v1.09 patch to PC \u2013 Patch notes While console players have been enjoying the v1.09 patch for Black Ops 4 since December 10, the December 13 update brings the patch to PC players at long last. Black Ops 4 has received many updates and patches since its release [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23528","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23528","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23528"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23528\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23528"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23528"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23528"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}