{"id":23746,"date":"2025-01-28T14:51:56","date_gmt":"2025-01-28T14:51:56","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-cold-war-weapons-perks-changes-revealed-for-zombies-dexerto\/"},"modified":"2025-01-28T14:51:56","modified_gmt":"2025-01-28T14:51:56","slug":"black-ops-cold-war-weapons-perks-changes-revealed-for-zombies-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/black-ops-cold-war-weapons-perks-changes-revealed-for-zombies-dexerto\/","title":{"rendered":"Black Ops Cold War weapons &#038; perks changes revealed for Zombies &#8211; Dexerto"},"content":{"rendered":"<p>Black Ops Cold War weapons &#038; perks changes revealed for Zombies ActivisionAfter revealing Black Ops Cold War\u2019s Zombies mode back in September, Treyarch has now done a deep dive into all the changes coming to the mode. It seems like, in some regards, it\u2019s going to be a completely different experience this time around. [jwplayer r48qaUwl] If you\u2019re excited about Black Ops Cold War\u2019s iteration of Zombies but are hungry for more details, then you\u2019ll be happy to know that Treyarch just delivered. Thanks to a new blog post, the developer has given fans a deep dive into all the new changes coming to the game. While the developer ended up confirming a number of different features that previously leaked a few days back, they also revealed some wholly new information. New perks for Zombies While the developer officially confirmed the six perks that will be available at launch, including the exact statistics they will change, more will be announced when new maps get added to the game, in true Treyarch fashion. The ones currently implemented, however, are sure to please longtime fans. Jugger-Nog: 50% increase in health &#8211; Quick Revive: 50% increase in health regen speed &#8211; Speed Cola: 15% increase in reload speed &#8211; Stamin-Up: Increase in sprinting speed (percentage unclear) &#8211; Deadshot Daquri: ADS automatically moves sights to enemy weak spot (aim-assist) &#8211; Elemental Pop: Every bullet has a chance to apply random Ammo Mod effect &#8211; Black Ops Cold War Zombies weapons and scorestreaks While weapon rarities isn\u2019t new information for Black Ops Cold War Zombies, as it was previously announced by Treyarch during the initial reveal, the developer has finally gone into more detail about what it all means. Like Warzone, each weapon that you pull from the wall or Mystery Box will be a certain weapon: Common, Uncommon, Rare, Epic, and Legendary. As expected, the higher the weapon rarity, the higher damage it deals and the more attachments it\u2019ll have. In addition, the mystery box will now contain scorestreaks on top of that, which was easily one of the coolest part of the original reveal trailer. Combat Bow &#8211; Sentry Turret &#8211; War Machine &#8211; Chopper Gunner &#8211; Self-Revive &#8211; Right now, it\u2019s unclear if the only way that players will be able to get their hands on these valuable items will be through the Mystery Box, although previous leaks have indicated that Zombies will also be able to drop them. New Exfil feature The final feature that Treyarch revealed new details about was the new Exfil feature, which allows players to end their match before they die. According to the devs, you\u2019ll only be able to do this from Round 10 onwards. That being said, if you\u2019re able to reach the extraction point within the time allotted, you\u2019ll receive extra XP, as well as some Raw Aetherium Crystals, which can be used to upgrade your weapons. All of this, combined with all the leaks we know including the armor changes, the upgrade system, and the salvage system, which have now all been confirmed by Treyarch, makes it seem like this year\u2019s iteration is going to be wild.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Black Ops Cold War weapons &#038; perks changes revealed for Zombies ActivisionAfter revealing Black Ops Cold War\u2019s Zombies mode back in September, Treyarch has now done a deep dive into all the changes coming to the mode. It seems like, in some regards, it\u2019s going to be a completely different experience this time around. [jwplayer [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23746","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23746","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23746"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23746\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23746"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23746"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23746"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}