{"id":23965,"date":"2025-01-28T14:52:54","date_gmt":"2025-01-28T14:52:54","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/call-of-duty-developers-infinity-ward-hint-at-open-world-rpg-in-new-job-listing-dexerto\/"},"modified":"2025-01-28T14:52:54","modified_gmt":"2025-01-28T14:52:54","slug":"call-of-duty-developers-infinity-ward-hint-at-open-world-rpg-in-new-job-listing-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/call-of-duty-developers-infinity-ward-hint-at-open-world-rpg-in-new-job-listing-dexerto\/","title":{"rendered":"Call of Duty developers Infinity Ward hint at open-world RPG in new job listing &#8211; Dexerto"},"content":{"rendered":"<p>Call of Duty developers Infinity Ward hint at open-world RPG in new job listing ActivisionCould the Call of Duty franchise be pivoting to an open-world structure in the near future? It may very well be in the cards as a new Infinity Ward job listing has revealed a potential CoD role-playing game (RPG) in the works. Since the very first CoD title in 2003, the franchise has remained true to its linear FPS foundations. All 18 mainline entries in the series have delivered on the same traditional campaign structure that pushes you from one chapter to the next. However, that trend could soon be changing as Activision eyes a more ambitious future for its $30 billion franchise. For the first time since doors opened on Infinity Ward\u2019s Polish studio in 2017, the team in Krakow appears to be gearing up for a game of its own, rather than assisting the global team in a strictly R&#038;D-based capacity. This new undertaking could mark an entirely new step for the CoD franchise as the Infinity Ward crew is now seeking a Narrative Director to craft an open-world RPG. Through a job listing still visible on the Infinity Ward careers page, the studio may have revealed what\u2019s next for CoD. With an emphasis on \u201cnarrative and cinematic experience in an open-world RPG,\u201d the project seems to be targeting every familiar beat of the genre. \u201cStory, characters, lore, and world-building\u201d are all highlighted, as are new \u201cwriters [and] quest designers\u201d while the Polish studio looks to expand for this big-budget project. The \u201cideal candidate\u201d for the role must have ample experience creating \u201cnon-linear narratives in open-world games,\u201d the job listing reads. While there\u2019s no telling for certain this \u201cunannounced AAA project\u201d pertains to the CoD series, it\u2019s worth bearing in mind that Infinity Ward has never published a game outside of the IP. Exactly what an open-world CoD RPG looks like, is something we\u2019ll have to wait and see, if it indeed pans out as a new entry in the franchise. From unique leveling systems to looter-shooter features, anything is possible for the new game. Though it\u2019s just one of many ambitious projects in the works under Activision\u2019s umbrella at this point in time. Read More: Modern Warfare 2: Everything we know &#8211; From a Warzone follow-up to a standalone Zombies game and even multiple mobile titles, there\u2019s plenty on the horizon for the CoD community.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Call of Duty developers Infinity Ward hint at open-world RPG in new job listing ActivisionCould the Call of Duty franchise be pivoting to an open-world structure in the near future? It may very well be in the cards as a new Infinity Ward job listing has revealed a potential CoD role-playing game (RPG) in the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-23965","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23965","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=23965"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/23965\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=23965"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=23965"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=23965"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}