{"id":24816,"date":"2025-01-28T14:55:56","date_gmt":"2025-01-28T14:55:56","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-leaker-reveals-major-multiplayer-details-for-2022s-modern-warfare-ii-dexerto\/"},"modified":"2025-01-28T14:55:56","modified_gmt":"2025-01-28T14:55:56","slug":"cod-leaker-reveals-major-multiplayer-details-for-2022s-modern-warfare-ii-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-leaker-reveals-major-multiplayer-details-for-2022s-modern-warfare-ii-dexerto\/","title":{"rendered":"CoD leaker reveals major multiplayer details for 2022\u2019s Modern Warfare II &#8211; Dexerto"},"content":{"rendered":"<p>CoD leaker reveals major multiplayer details for 2022\u2019s Modern Warfare II ActivisionA reputable Call of Duty leaker has unveiled a host of details relating to CoD 2022\u2019s multiplayer, giving us our first ideas of what Infinity Ward\u2019s Modern Warfare II will really look like. Despite the relative newness of Call of Duty: Vanguard, many CoD fans are already turning their attention forward to the series\u2019 2022 installment, which has now been confirmed as a Modern Warfare 2019 sequel developed by Infinity Ward. Details on the new title are scarce \u2013 as expected roughly eight months before launch. However, all reports surrounding the game are largely positive, with many claiming it is set to be one of the strongest CoD games ever released. New details relating to its multiplayer have now been revealed, courtesy of reputable CoD leaker TheMW2Ghost. While past leaks do not guarantee the veracity of these new details, the insider has been behind a number of accurate leaks in the past, relating to both annual installments and Warzone. Firstly, they dropped a host of information pertaining to multiplayer maps, claiming that it will be most similar to the DLC maps that accompanied Modern Warfare 2019 \u2013 maps like Khandor Hideout, Petrov Oil Rig, and Hovec Sawmill. They claimed many maps will follow a \u201cbrighter aesthetic\u201d and that \u201cmap design is led with the concept of retaining the traditional Call of Duty experience while staying true to the Infinity Ward flare.\u201d Finally, some maps did have doors on them (a controversial mechanic in recent CoD titles), but this is a feature that could change prior to the game\u2019s launch. The leaker also gave some indications of how the game itself will feel, suggesting that movement is slightly quicker than MW 2019, but not as fast as this year\u2019s Vanguard. Combat Pacing is also set to return. They also stated that current builds of the game feature classic killstreaks \u2013 UAV and Chopper Gunner \u2013 and a classic minimap. In comments that will only increase players\u2019 anticipation, they summarized: \u201c[The] game is looking remarkably polished considering it\u2019s only February\u2026 I am genuinely positive for MW II this year.\u201d Game is looking remarkably polished considering it\u2019s only February. I am guilty of hyping up last years CoD and then not playing it a month or so after release. That stops. I will say tho, I am genuinely positive for MW II this year. I\u2019ll die on this hill. Screenshot away. \u2014 MW2 OG (@TheMW2Ghost) February 18, 2022 While every Call of Duty game receives the \u2018hype treatment\u2019 prior to its launch, there is something tangibly different about MWII, with all who\u2019ve seen it repeating how well-developed it appears. Only time will tell if those hopes are borne out.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD leaker reveals major multiplayer details for 2022\u2019s Modern Warfare II ActivisionA reputable Call of Duty leaker has unveiled a host of details relating to CoD 2022\u2019s multiplayer, giving us our first ideas of what Infinity Ward\u2019s Modern Warfare II will really look like. Despite the relative newness of Call of Duty: Vanguard, many CoD [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-24816","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/24816","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=24816"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/24816\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=24816"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=24816"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=24816"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}