{"id":25060,"date":"2025-01-28T14:56:48","date_gmt":"2025-01-28T14:56:48","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-pros-reveal-warzones-tac-sprint-cost-them-20-broken-controllers-dexerto\/"},"modified":"2025-01-28T14:56:48","modified_gmt":"2025-01-28T14:56:48","slug":"cod-pros-reveal-warzones-tac-sprint-cost-them-20-broken-controllers-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-pros-reveal-warzones-tac-sprint-cost-them-20-broken-controllers-dexerto\/","title":{"rendered":"CoD pros reveal Warzone\u2019s Tac Sprint cost them 20+ broken controllers &#8211; Dexerto"},"content":{"rendered":"<p>CoD pros reveal Warzone\u2019s Tac Sprint cost them 20+ broken controllers Activision \/ Twitter, @_Meta_Ph3nom_Call of Duty: Warzone has taken many virtual lives, but one of its mechanics is apparently taking out controllers IRL too. CDL and Warzone pros like Shotzzy and UnRationaL revealed just how devastating Tactical Sprint can be. When Modern Warfare 2019 released, it introduced the Tactical Sprint movement mechanic. This, combined with slide-canceling, allowed players to endlessly sprint and finesse around the map at demonic speeds. But the mechanics are demanding and controllers struggle to keep up. To properly Tac Sprint and slide cancel, a player needs to double-tap their left analog stick, double-tap their right analog stick, and click the jump button \u2014 all in rapid succession. While Automatic Tac Sprint (ATS) means the left analog stick doesn\u2019t need to be clicked as often, pros didn\u2019t allow it in the Call of Duty League. And 2020 MVP Anthony \u2018Shotzzy\u2019 Cuevas explained that he and his teammates broke dozens of controllers in the process. CDL pros reveal MW19 Tac Sprint tore through their controllers Tac Sprint is really a menace \ud83d\ude2d@Shotzzy says he ran through ~5 controllers and Crimsix torched\u2026 20+ during MW19 pic.twitter.com\/cBuU3thy8R \u2014 Dexerto Esports (@DexertoEsports) November 29, 2021 When Shotzzy, known for his movement skills, hosted a Q&#038;A, we had to ask about the controllers. And he responded by explaining that he went through four or five, but it was even worse for his teammates. Specifying Ian \u2018Crimsix\u2019 Porter, Shotzzy revealed that the veteran \u201cdefinitely went through 20-plus.\u201d While even four controllers for one season sounds wild, 20-plus is on another level, and apparently Crim wasn\u2019t alone. ATS couldn\u2019t save Warzone pros from broken controllers I can tell you throughout all of warzone I\u2019ve gone through around 21 I think (I have a graveyard and I\u2019m going off this ) \u2014 Gavin (@xUnrational) November 28, 2021 Warzone is built on the MW19 engine and shares the same movement system. Fortunately, ATS is allowed in Warzone, so some button-mashing is prevented. Unfortunately, even that\u2019s not enough. According to UnRationaL, he\u2019s burnt through \u201caround 21\u201d controllers since the start of Warzone. That\u2019s about half as many as Crimsix annually, but still a considerable number. Controllers breaking to wear and tear is no new phenomenon, but the rate at which they\u2019re dying has skyrocketed since MW19 and Warzone. Tac Sprint is considered the clear culprit, as the controllers\u2019 analog sticks \u2014 through stick drift and the like \u2014 are usually the first piece to fall. At the moment, CoD pro Doug \u2018Censor\u2019 Martin is still \u201cfighting a war\u201d to get ATS allowed in the pro circuit to save thumbs from injury and controllers from breaking.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD pros reveal Warzone\u2019s Tac Sprint cost them 20+ broken controllers Activision \/ Twitter, @_Meta_Ph3nom_Call of Duty: Warzone has taken many virtual lives, but one of its mechanics is apparently taking out controllers IRL too. CDL and Warzone pros like Shotzzy and UnRationaL revealed just how devastating Tactical Sprint can be. When Modern Warfare 2019 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25060","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25060","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25060"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25060\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25060"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25060"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25060"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}