{"id":25119,"date":"2025-01-28T14:57:01","date_gmt":"2025-01-28T14:57:01","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/insane-cod-vanguard-elevator-glitch-lets-players-fly-above-the-map-with-ease-dexerto\/"},"modified":"2025-01-28T14:57:01","modified_gmt":"2025-01-28T14:57:01","slug":"insane-cod-vanguard-elevator-glitch-lets-players-fly-above-the-map-with-ease-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/insane-cod-vanguard-elevator-glitch-lets-players-fly-above-the-map-with-ease-dexerto\/","title":{"rendered":"Insane CoD Vanguard \u2018elevator\u2019 glitch lets players fly above the map with ease &#8211; Dexerto"},"content":{"rendered":"<p>Insane CoD Vanguard \u2018elevator\u2019 glitch lets players fly above the map with ease ActivisionOne of the more ridiculous Call of Duty Vanguard bugs discovered in Sledgehammer\u2019s new game is allowing players to fly above any given map in just a few seconds with the right equipment. Here\u2019s how players are using the glitch to gain new vantage points. CoD Vanguard is finally upon us as the FPS franchise transports the community back to WWII once again. Given this setting, boots are supposed to remain firmly on the ground. You won\u2019t find jetpacks or any advanced movement in this year\u2019s release. Despite that, players are finding bizarre ways to launch themselves through the air. A new glitch is currently being exploited across nearly every map to rise up off the floor and get an unmatched view of everyone in the lobby. With the right set of equipment and in the right spots, anyone can be flying in just a matter of moments in Vanguard. Here\u2019s how you can pull it off. First things first, this glitch relies on the Deployable Cover Field Upgrade. This gear is intended to block a few shots at critical points on the map. However, players have since found a more devious way to use it. Setting this cover up just in front of a flat surface is step one. From there, all you need to do is position yourself around the corner to start blind firing. A new feature in Vanguard, blind firing lets you shoot from behind a wall to keep your body from being exposed. It\u2019s this unique addition that completely breaks the game. Spamming the crouch input while blind firing will randomly break the camera. Before you know it, your Operator will be in an invisible elevator and quickly rising above the map. While in the air, you can aim, call out enemy positions, and even phase through any ceilings that might be above you. The moment you exit from blind firing, however, you\u2019ll start falling back down. Though this descent happens to be in near slow motion, allowing for easy shots across the map from the most unorthodox angles. While the elevator glitch has already gained a ton of traction online, devs at Sledgehammer Games are yet to issue a response. Many critical bugs are listed on their public Trello board, though this particular problem hasn\u2019t popped up on their radar at the time of writing. With new updates coming through every so often, this game-breaking bug is sure to be removed any day now. In the meantime, you\u2019ll just have to be cautious of flying Operators shooting down from the clouds.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Insane CoD Vanguard \u2018elevator\u2019 glitch lets players fly above the map with ease ActivisionOne of the more ridiculous Call of Duty Vanguard bugs discovered in Sledgehammer\u2019s new game is allowing players to fly above any given map in just a few seconds with the right equipment. Here\u2019s how players are using the glitch to gain [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25119","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25119","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25119"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25119\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25119"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25119"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25119"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}