{"id":25165,"date":"2025-01-28T14:57:11","date_gmt":"2025-01-28T14:57:11","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-vanguard-players-concerned-as-clips-show-return-of-infamous-squad-spawns-dexerto\/"},"modified":"2025-01-28T14:57:11","modified_gmt":"2025-01-28T14:57:11","slug":"cod-vanguard-players-concerned-as-clips-show-return-of-infamous-squad-spawns-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-vanguard-players-concerned-as-clips-show-return-of-infamous-squad-spawns-dexerto\/","title":{"rendered":"CoD Vanguard players concerned as clips show return of infamous \u201csquad spawns\u201d &#8211; Dexerto"},"content":{"rendered":"<p>CoD Vanguard players concerned as clips show return of infamous \u201csquad spawns\u201d ActivisionGetting good at Call of Duty is a grind and the game\u2019s very best players have revealed, with a number of clips, arguably the biggest problem they\u2019ve found in Vanguard: squad spawns. The vast majority of CoD multiplayer modes involve respawning, where players are resurrected after death. A mechanic felt nonstop in high-paced modes, experienced players care deeply about how spawns work. Understandably, then, the feature has become a focal point for top players testing out Vanguard during the Open Beta. And, to the dismay of many, it appears that the mechanic is returning to the notorious \u201csquad spawns\u201d seen in Modern Warfare 2019 (whose engine this title is built on). While MW19 was a very popular game, its competitive qualities were questioned by the game\u2019s most active grinders. Now, they\u2019re skeptical about Vanguard as well, as the Sledgehammer Games title is giving them unwelcome deja vu. Squad Spawns it is for next year\u2026 (@Reidboy24) pic.twitter.com\/YA0jaXQqFV \u2014 Attach (@Attach) September 11, 2021 As you\u2019ll notice Dillon \u2018Attach\u2019 Price mention during the clip, spawning in Vanguard\u2019s Beta doesn\u2019t seem\u2026 ideal: \u201cWhat is this? What is this spawn system? Dude we\u2019re chalked. We\u2019re chalked, man.\u201d A veteran CoD pro, Attach plays for the CDL\u2019s Minnesota ROKKR and is therefore deeply invested in how this game will play at the most competitive levels. If he\u2019s worried about such a base mechanic, that carries weight, but he\u2019s far from the only one. i just saw squad spawns on @TylerTeeP&#8217;s stream say it aint so \u2014 Clayster (@Clayster) September 7, 2021 While another veteran CoD pro, James \u2018Clayster\u2019 Eubanks, responded with similar concern over the game\u2019s spawn system \u2014 others, like the LA Thieves\u2019 Dylan \u2018Envoy\u2019 Hannon, have been reaping the rewards. At the moment, it\u2019s unclear how Sledgehammer intend to tweak the spawns. They\u2019ve already adjusted them once already, but players don\u2019t seem satisfied. The concern is that this system uses teammates to justify where you return from the dead, in which case an opponent could simply wait and keep sending you back to the dead. That\u2019s a reasonable concern, so we\u2019ll continue monitoring the situation and provide updates as they become available.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD Vanguard players concerned as clips show return of infamous \u201csquad spawns\u201d ActivisionGetting good at Call of Duty is a grind and the game\u2019s very best players have revealed, with a number of clips, arguably the biggest problem they\u2019ve found in Vanguard: squad spawns. The vast majority of CoD multiplayer modes involve respawning, where players [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25165","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25165","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25165"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25165\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25165"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25165"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}