{"id":25217,"date":"2025-01-28T14:57:22","date_gmt":"2025-01-28T14:57:22","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-vanguards-movement-has-pros-scared-of-thumb-injuries-broken-controllers-dexerto\/"},"modified":"2025-01-28T14:57:22","modified_gmt":"2025-01-28T14:57:22","slug":"cod-vanguards-movement-has-pros-scared-of-thumb-injuries-broken-controllers-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-vanguards-movement-has-pros-scared-of-thumb-injuries-broken-controllers-dexerto\/","title":{"rendered":"CoD Vanguard\u2019s movement has pros scared of thumb injuries &#038; broken controllers &#8211; Dexerto"},"content":{"rendered":"<p>CoD Vanguard\u2019s movement has pros scared of thumb injuries &#038; broken controllers Activision \/ Pexels, laleshAs Call of Duty\u2019s movement mechanics continue being difficult, CDL pros are fearing for their thumbs and controllers \u2014 calling for a controversial change to league rules due to Vanguard\u2019s intensity. It was a whole thing in CoD: Modern Warfare 2019. Whether you followed the competitive Call of Duty League scene or simply browsed Google and Reddit, good movement has been mechanically intensive and the subject to much scrutiny. For casuals, controllers broke left and right as analog sticks couldn\u2019t keep up with the usage needed for proper slide-cancels. In the CDL, where pros agreed on Gentleman\u2019s Agreements to ban Auto-Tac Sprint because of how easily it allowed you to slide-cancel, pros\u2019 thumbs and controllers suffered massively. Built on MW19\u2019s engine, the issue hasn\u2019t gone away with 2022\u2019s Vanguard. And it\u2019s gotten so rough that the game\u2019s best are considering doing away with their ban in order to protect thumbs and sticks. If we have tactical sprint in Vanguard, I think we should allow automatic tactical sprint. Our controllers are getting torched having to slam our left stick 2,000,000 times a day. Plus I think I have my first ever tattoo inside my left thumb from it. Thoughts? \ud83e\udd14 \u2014 Doug Censor Martin (@Censor) September 13, 2021 While Doug \u2018Censor\u2019 Martin isn\u2019t currently on a CDL roster, the CoD vet raises the discussion most expansively \u2014 noting that ATS should be allowed in order to save thumbs and controllers from getting \u201ctorched.\u201d And that\u2019s not him just being an old man, either, as young stars like Anthony \u2018Shotzzy\u2019 Cuevas-Castro and Eli \u2018Standy\u2019 Bentz seem to agree that it\u2019s time to change GA\u2019s. I\u2019ll be the one to say it lets use auto tac sprint in vanguard \u2014 Standy (@Staaandy) September 11, 2021 With Shotzzy, known for his unparalleled movement, complaining about his thumb after one hour and Standy, known as the best rookie SMG, calling for ATS to be allowed \u2014 the situation is interesting. As Censor explained, Vanguard\u2019s movement is much like MW19 and Black Ops Cold War\u2019s in that it requires a lot of left-stick usage to perfect. With that being the case, the mechanical intensity is partially saved by ATS, which allows you to sprint without double-clicking the stick. For now, the game is still in Beta and no one knows if the movement will be tweaked by launch or the season\u2019s start. But, if it\u2019s not touched, pros may want to enable ATS just to give their thumbs and controllers some support.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD Vanguard\u2019s movement has pros scared of thumb injuries &#038; broken controllers Activision \/ Pexels, laleshAs Call of Duty\u2019s movement mechanics continue being difficult, CDL pros are fearing for their thumbs and controllers \u2014 calling for a controversial change to league rules due to Vanguard\u2019s intensity. It was a whole thing in CoD: Modern Warfare [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25217","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25217","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25217"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25217\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25217"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25217"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25217"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}