{"id":25234,"date":"2025-01-28T14:57:26","date_gmt":"2025-01-28T14:57:26","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-warzone-players-frustrated-with-short-return-to-combat-countdown-dexerto\/"},"modified":"2025-01-28T14:57:26","modified_gmt":"2025-01-28T14:57:26","slug":"cod-warzone-players-frustrated-with-short-return-to-combat-countdown-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-warzone-players-frustrated-with-short-return-to-combat-countdown-dexerto\/","title":{"rendered":"CoD: Warzone players frustrated with short \u2018return to combat\u2019 countdown &#8211; Dexerto"},"content":{"rendered":"<p>CoD: Warzone players frustrated with short \u2018return to combat\u2019 countdown Infinity WardCall of Duty: Warzone players are getting caught off guard by the brief countdown that warns you to stay inside of the map\u2019s boundaries \u2013 prompting them to ask Infinity Ward for a change. Players are finding situations where it\u2019s nearly impossible to avoid a trip to the Gulags since the \u2018return to combat area\u2019 time limit gives them almost no time to double back. Moreover, the community is finding early examples of how the boundaries of the game can interfere with players initially parachuting onto the map, limiting the scope of early long-range drops. \u201cDear IW, please take a look at out of bounds limits,\u201d Reddit user \u2018Newtstradamus\u2019 said. \u201cI should be able to fly in a straight line from the plane here.\u201d The player was just starting up a game of Warzone when they were looking to make a b-line to Prison. Though they ran into a problem shortly after committing to point of interest. They didn\u2019t even clear Port when the warning sign started to beam that they needed to get back into the map\u2019s boundaries. The minimap clearly shows the player veering outside of the landmass\u2019s borders, though that made some people wonder if it should be expanded for these kinds of situations. \u201cI get having the boundary at ground level,\u201d Newtstradamus said. \u201cBut maybe make it slant out from the ground so all flight paths are straight-line jumps to all areas of the map?\u201d Expanding the out of bounds regions like that could give players a bit more leeway when trying to make cross-map plays. But even if that were fixed, it still wouldn\u2019t account for the short countdown. Currently, there is a five-second limit before you get captured as a prisoner of the warzone. That short amount of time could be difficult to play with if you were thrust outside of the bounds while in a vehicle or the like. With Warzone having just released, there are bound to be minor tweaks IW implement based on player feedback that could go far into making the gameplay experience even more enjoyable.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD: Warzone players frustrated with short \u2018return to combat\u2019 countdown Infinity WardCall of Duty: Warzone players are getting caught off guard by the brief countdown that warns you to stay inside of the map\u2019s boundaries \u2013 prompting them to ask Infinity Ward for a change. Players are finding situations where it\u2019s nearly impossible to avoid [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25234","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25234","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25234"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25234\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25234"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25234"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25234"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}