{"id":25252,"date":"2025-01-28T14:57:30","date_gmt":"2025-01-28T14:57:30","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-zombies-devs-assure-round-based-map-fans-arent-being-forgotten-in-vanguard-dexerto\/"},"modified":"2025-01-28T14:57:30","modified_gmt":"2025-01-28T14:57:30","slug":"cod-zombies-devs-assure-round-based-map-fans-arent-being-forgotten-in-vanguard-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/cod-zombies-devs-assure-round-based-map-fans-arent-being-forgotten-in-vanguard-dexerto\/","title":{"rendered":"CoD Zombies devs assure round-based map fans aren\u2019t being \u201cforgotten\u201d in Vanguard &#8211; Dexerto"},"content":{"rendered":"<p>CoD Zombies devs assure round-based map fans aren\u2019t being \u201cforgotten\u201d in Vanguard ActivisionTreyarch have promised veteran Zombies players they aren\u2019t being forgotten, despite CoD Vanguard ditching the traditional round-based experience at launch in favor of something new with the \u2018Der Anfang\u2019 map. Despite Treyarch continuing development on CoD Zombies through a new annual release, a first for the franchise, Vanguard is set to pivot the undead experience. Rather than providing the familiar round-based mode, Vanguard introduces \u2018Der Anfang\u2019 at launch instead. This new twist on the formula is a more open-ended challenge, blending elements of Outbreak with classic Zombies gameplay. Players will drop in with their own loadouts, complete objectives to open up the map, and find all sorts of upgrades, abilities, and Dark Aether powers along the way. Given this departure from the standard Zombies offering, devs faced a good amount of backlash following the reveal. In light of the response, Treyarch has now come forward to not only defend the decision but also assure veteran players aren\u2019t being \u201cforgotten.\u201d \u201cI think we stripped down the round-based experience,\u201d Associate Director of Design Gavin Locke told Gamespot. \u201cThe ever-increasing challenge and choosing how you want to play and unlocking the map, we wanted to incorporate those elements, and then we used the objectives to be the gate.\u201d Rather than progressing through a map with each round, unlocking barriers with points earned throughout, Der Anfang lets players \u201cexpand the hub\u201d by completing objectives. \u201cWe put a spin on the mechanics [players] always really liked,\u201d Locke explained. \u201cIf Outbreak is one extreme and RBZ [round-based Zombies] is one, very directed versus very open, we\u2019ve taken the ingredients from both and mashed them together,\u201d Creative Specialist Miles Leslie chimed in. It\u2019s this intended merger, giving players \u201cthe best of both worlds,\u201d that has Treyarch confident they\u2019re \u201cnot forgetting round-based fans. We\u2019re trying to offer a little something new,\u201d he stressed. Teasing what lies ahead, the devs appear to be keeping experienced players in mind. Future updates will once again add a twist to the formula. Read More: When is the new Warzone map coming out? &#8211; \u201cRound-based as you know it, might get worked into some other mechanics. That\u2019s probably the best I can say without giving it away. They are going to be satisfied [with] some upcoming stuff that will be pretty cool, I think.\u201d We\u2019ll just have to wait and see exactly where Zombies goes in the next 12 months. But, with the Season One roadmap already public, it\u2019s evident a standard round-based map isn\u2019t coming to Vanguard anytime soon.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CoD Zombies devs assure round-based map fans aren\u2019t being \u201cforgotten\u201d in Vanguard ActivisionTreyarch have promised veteran Zombies players they aren\u2019t being forgotten, despite CoD Vanguard ditching the traditional round-based experience at launch in favor of something new with the \u2018Der Anfang\u2019 map. Despite Treyarch continuing development on CoD Zombies through a new annual release, a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25252","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25252","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25252"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25252\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25252"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25252"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25252"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}