{"id":25714,"date":"2025-01-28T15:02:25","date_gmt":"2025-01-28T15:02:25","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dr-disrespect-urges-warzone-apex-legends-devs-to-balance-controller-aim-assist-dexerto\/"},"modified":"2025-01-28T15:02:25","modified_gmt":"2025-01-28T15:02:25","slug":"dr-disrespect-urges-warzone-apex-legends-devs-to-balance-controller-aim-assist-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dr-disrespect-urges-warzone-apex-legends-devs-to-balance-controller-aim-assist-dexerto\/","title":{"rendered":"Dr Disrespect urges Warzone &#038; Apex Legends devs to balance controller aim assist &#8211; Dexerto"},"content":{"rendered":"<p>Dr Disrespect urges Warzone &#038; Apex Legends devs to balance controller aim assist YouTube: Dr Disrespect \/ ActivisionDr Disrespect believes controller aim assist is becoming a \u201chuge issue\u201d in first-person shooters and battle royales like Call of Duty: Warzone and Apex Legends, urging developers to fix it or face the consequences. Crossplay is all-the-rage these days. Most games allow players to play with their friends regardless of whether they\u2019re on PC or console. And if they don\u2019t, they\u2019re missing out on an important feature that is becoming the norm. However, developers have struggled to balance between input methods. Traditionally, mouse and keyboard players always had the edge over controller players in first-person shooters due to having more control and precision. But interestingly, controller aim assist has been fine-tuned over the years, and it\u2019s gotten to the point where some streamers, including Dr Disrespect, claim it\u2019s overpowered and requires little to no skill on the part of the player. It\u2019s been a while since he\u2019s talked about the issue. However, Doc jumped right into it again in a tweet posted on September 4. He claimed the imbalance between the two inputs is a \u201chuge issue\u201d before threatening to \u201cbreak something\u201d out of frustration. \u201cWith cross-play becoming the norm for FPS games, aim assist is becoming a huge issue,\u201d he said. \u201cWe need some devs prioritizing balance between the two inputs. I\u2019m gonna break something.\u201d However, Nicholas \u2018NICKMERCS\u2019 Kolcheff, who is known for dominating lobbies with a controller, playfully ripped into him, saying: \u201cYou\u2019re going to get f**king rolled either way, old man.\u201d You\u2019re gonna get fuckin rolled either way old man. That\u2019s on everything. #ControllerGang \u2014 FaZe Nickmercs (@NICKMERCS) September 4, 2021 Doc isn\u2019t the only one to have qualms about aim assist. Everyone from HusKerrs, JGOD, and even Shroud share the same view. A number of Apex Legends pros also claimed the game was in its worst state ever as a result. Crossplay has many perks and is a desirable feature. However, it\u2019s created a new set of issues for developers, including the need to balance input methods \u2014 something at least Respawn is looking at for Apex. Until they figure it how though, players won\u2019t stop expressing their concerns.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dr Disrespect urges Warzone &#038; Apex Legends devs to balance controller aim assist YouTube: Dr Disrespect \/ ActivisionDr Disrespect believes controller aim assist is becoming a \u201chuge issue\u201d in first-person shooters and battle royales like Call of Duty: Warzone and Apex Legends, urging developers to fix it or face the consequences. Crossplay is all-the-rage these [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25714","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25714","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25714"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25714\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25714"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25714"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25714"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}