{"id":25772,"date":"2025-01-28T15:02:38","date_gmt":"2025-01-28T15:02:38","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dr-disrespect-explains-how-black-ops-cold-war-could-be-so-much-more-fun-dexerto\/"},"modified":"2025-01-28T15:02:38","modified_gmt":"2025-01-28T15:02:38","slug":"dr-disrespect-explains-how-black-ops-cold-war-could-be-so-much-more-fun-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dr-disrespect-explains-how-black-ops-cold-war-could-be-so-much-more-fun-dexerto\/","title":{"rendered":"Dr Disrespect explains how Black Ops Cold War could be \u201cso much more fun\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Dr Disrespect explains how Black Ops Cold War could be \u201cso much more fun\u201d Treyarch \/ Dr DisrespectDr Disrespect has chimed in on the much-maligned SBMM system used in Call of Duty: Black Ops Cold War and other titles, and although he doesn\u2019t blame Treyarch, the Doc is less than impressed with the system and wants it removed.[jwplayer BlAHV3BT] Dr Disrespect is all about violence, speed, and momentum. However, he hasn\u2019t been able to spread his wings in Black Ops Cold War and fly like the eagle he was born to be, and he blames it all on SBMM. SBMM, which stands for skill-based matchmaking, is a system used in many popular games to try and balance out lobbies. Some players and developers think it\u2019s a good thing, but many others believe it tends to \u2018punish\u2019 higher-skilled players like Dr Disrespect. It throws them into lobbies with other elite players, which results in \u2018sweaty\u2019 games where everyone is good and trying really hard to win. The game becomes more serious and less casual, and it demands more effort, which is less than ideal for streamers like the Doc, who want to entertain. Dr Disrespect has never been one to hold his tongue and mince his words on matters important to him. In his latest stream, he had a frustrating time playing Black Ops Cold War due to SBMM and shared his thoughts. \u201cMan, that SBMM, what a\u2026 what a\u2026\u201d he said, struggling to find the words to summarize his rage. \u201cSBMM results [in] the exact same fight every single time.\u201d It\u2019s a sentiment shared by players from many different games and skill brackets. \u201cIt has nothing to do with\u2026 game design,\u201d he added. \u201cTreyarch knocks it out the park\u2026 I just think it has something to do with a lot of the technical stuff\u2026 I would take that tech out.\u201d Dr Disrespect knows that it isn\u2019t Treyarchs fault. Instead, he refers to a \u201cthird-party\u201d who works with them and \u201cmanages all the data and everything.\u201d He says, \u201cthey\u2019re able to make all these tweaks, and all that stuff,\u201d and the fact that SBMM is implemented at all is \u201csuch a bummer.\u201d \u201cI want some sheep in my lobbies,\u201d he said. \u201cI want a couple triple peekers. The game could like just be so much more fun. I don\u2019t understand why they have it.\u201d The related segment begins at 3:38:30 in the video below. Dr Disrespect isn\u2019t the first person to express his concerns about SBMM, and he won\u2019t be the last. However, the Doc is a pillar in the gaming community. He has also been involved in some behind-the-scenes level design, so his opinion has some weight. Either way, Call of Duty: Black Ops Cold War is still loads of fun. SBMM might even help you become a better player if you\u2019re willing to embrace it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dr Disrespect explains how Black Ops Cold War could be \u201cso much more fun\u201d Treyarch \/ Dr DisrespectDr Disrespect has chimed in on the much-maligned SBMM system used in Call of Duty: Black Ops Cold War and other titles, and although he doesn\u2019t blame Treyarch, the Doc is less than impressed with the system and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25772","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25772","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25772"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25772\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25772"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25772"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25772"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}