{"id":25810,"date":"2025-01-28T15:02:46","date_gmt":"2025-01-28T15:02:46","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dr-disrespect-has-perfect-idea-to-improve-warzone-gulag-dexerto\/"},"modified":"2025-01-28T15:02:46","modified_gmt":"2025-01-28T15:02:46","slug":"dr-disrespect-has-perfect-idea-to-improve-warzone-gulag-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dr-disrespect-has-perfect-idea-to-improve-warzone-gulag-dexerto\/","title":{"rendered":"Dr Disrespect has perfect idea to improve Warzone Gulag &#8211; Dexerto"},"content":{"rendered":"<p>Dr Disrespect has perfect idea to improve Warzone Gulag Infinity Ward \/ Dr DisrespectThe Gulag, Warzone\u2019s 1v1 death pit where players battle it out head-to-head for a chance to respawn into the battle, is quickly becoming an iconic feature of Call of Duty. But, Twitch star Dr Disrespect has his own idea about how it could be totally reworked. The Gulag pits two eliminated players in Warzone against each other, both with the exact same weapon, a tactical and a lethal throwable. Placed in a small prison showers area, the players have a short window to eliminate each other, with the winning getting the chance to rejoin their teammates in combat. It\u2019s an innovative feature for a battle royale, and generally well-liked, but there are still complaints about some of the features. Namely, some players think all tactical grenades should be removed, to keep it strictly gun-on-gun action. But, this isn\u2019t the Doc\u2018s main concern. His idea would be to also remove the throwables and grenades, but actually give players their own weapon of choice, even with attachments. \u201cNo perks, no equipment, and your ideal weapon to take in there, and no RPGs or explosives. You could take your decked out MP5, decked out AR, decked out LMG, maybe even a sniper, and that\u2019s it,\u201d he explained. The Doc was quick to clarify that akimbo pistols wouldn\u2019t be allowed, or \u201cno bullsh*t stuff\u201d as he put it. \u201cJust straight up, solid weapons, and whatever your create-a-class is around it.\u201d It would certainly be a controversial change, as one of the popular aspects of the gulag is how stripped back it is. Both players are given either a pistol or shotgun at random, with no attachments to keep things as leveled out as possible. However, Doc thinks this new system would work better. \u201cEvery time you fight somebody, you know you\u2019re going to use your class, that you like, comfortable with, or maybe even mix it up. And at the same time, you don\u2019t know what you\u2019re going against.\u201d Not everyone in his stream chat was on board for the idea though, so Dr Disrespect responded in typical fashion. With Activision confirming they plan to keep adding content and new modes to Warzone over the coming months and even years, it wouldn\u2019t be surprising if the Gulag gets some changes too. On the other hand, the saying \u201cif it\u2019s not broken, don\u2019t fix it\u201d also comes to mind, and with the exception of flashbang\/concussion grenade complaints, the Gulag is, on the whole, the perfect way to give players that free respawn opportunity.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dr Disrespect has perfect idea to improve Warzone Gulag Infinity Ward \/ Dr DisrespectThe Gulag, Warzone\u2019s 1v1 death pit where players battle it out head-to-head for a chance to respawn into the battle, is quickly becoming an iconic feature of Call of Duty. But, Twitch star Dr Disrespect has his own idea about how it [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-25810","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25810","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=25810"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/25810\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=25810"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=25810"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=25810"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}