{"id":26760,"date":"2025-01-28T15:06:14","date_gmt":"2025-01-28T15:06:14","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/h3cz-explains-why-optic-and-faze-deserve-more-credit-from-cod-developers-dexerto\/"},"modified":"2025-01-28T15:06:14","modified_gmt":"2025-01-28T15:06:14","slug":"h3cz-explains-why-optic-and-faze-deserve-more-credit-from-cod-developers-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/h3cz-explains-why-optic-and-faze-deserve-more-credit-from-cod-developers-dexerto\/","title":{"rendered":"H3CZ explains why OpTic and FaZe deserve more credit from CoD developers &#8211; Dexerto"},"content":{"rendered":"<p>H3CZ explains why OpTic and FaZe deserve more credit from CoD developers H3CZ &#8211; YT \/ Pamaj &#8211; TwitterOpTic Gaming CEO Hector \u2018H3CZ\u2019 Rodriguez built one of Call of Duty\u2019s most iconic organizations from the ground up, and he\u2019s defending the work him and many others put into the scene. OpTic Gaming will forever be associated with Call of Duty and it\u2019s community, even as the game moves into a franchised city-based model in 2020. As part of Immortals Gaming Club, OpTic are one of the few organizations to dip into the new model so far, with many other organisations like 100 Thieves pulling out recently. The decision for some of these organizations to leave the scene has been tough to come to terms for fans, but some people are arguing for Activision. Toronto Defiant Marketing Executive Josh Olin commented on the 100 Thieves on Twitter, saying that \u201cthere\u2019s something weird happening where much younger, less-proven companies are somehow flipping the narrative to suggest that it\u2019s their strategic decision to not go along with Activision\u2019s plans.\u201d Read more: 100 Thieves pull out of CoD &#8211; He also said that Activision was the main driver behind the success of organizations like OpTic. \u201cMy perspective is that CoD\u2026helped build those clan brands by giving them massive platforms to play on for free.\u201d Your perspective is that these origin clans &#8220;&#8221;built&#8221;&#8221; the community. My perspective is that, CoD (partially while I was there) helped build those clan brands by giving them massive platforms to play on for free. That&#8217;s the part Activision is changing now. The &#8220;&#8221;Free&#8221;&#8221; part. \u2014 Josh Olin (@JD_2020) August 29, 2019 However, H3CZ hit back at the statement, saying that the OpTic community and other content creators were a big driver to CoD\u2019s community success. \u201cTo insinuate that creators didn\u2019t help CoD because CoD is massive is not only wrong, but it diminishes the hard work we put in on this thing,\u201d he said. \u201cNow companies are paying \u201cinfluencers\u201d to play their game to their audience to get some crossover.\u201d Furthermore to insinuate that creators didn\u2019t help COD because COD is massive is not only wrong, but it diminishes the hard work we put in on this thing. Now co\u2019s are paying \u201cinfluencers\u201d to play their game to their audience to get some crossover. https:\/\/t.co\/73rkYSXXHb \u2014 Hector Rodriguez (@OpTicH3CZ) August 29, 2019 Olin argued that there is \u201ca two-way bridge\u201d between Activision and the community, and that the Call of Duty League is a way of Activision receiving some of the money the organisations have made over the last decade. \u201cI\u2019d be the last person to take away from the importance creators have in marketing,\u201d he added. \u201cActivision is asking for a fee so that these brands building businesses off packaging of and monetizing on their IP can share in the cost burden of putting on events.\u201d This caused an uproar in the community, who said that Olin was out of touch with the impact content creators have had on the CoD community, and that the slot spots were too expensive. Many even said that without OpTic, the community wouldn\u2019t exist. It&#8217;s a two-way bridge, and I&#8217;d be the last person to take away from the importance creators have in marketing. Activision is asking for a fee so that these brands building businesses off packaging of and monetizing on their IP can share in the cost burden of putting on events. \u2014 Josh Olin (@JD_2020) August 29, 2019 And I played it strategically and made my players play it to prove YOU wrong in 2011 when you said that OpTic wouldn\u2019t be OpTic if it wasn\u2019t for COD, so we played MC and transcended COD, the way that FaZe has, the way that Tom has, the way that countless other creators have > \u2014 Hector Rodriguez (@OpTicH3CZ) August 29, 2019 In another response, H3CZ explained how the likes of OpTic and FaZe had proved doubters wrong by moving beyond Call of Duty to player games like Minecraft or create totally separate content: \u201cI played it strategically and made my players play it to prove YOU wrong in 2011 when you said that OpTic wouldn\u2019t be OpTic if it wasn\u2019t for COD, so we played MC and transcended COD, the way that FaZe has, the way that Tom has, the way that countless other creators have.\u201d OpTic as a brand is inseparable from Call of Duty, as are teams like FaZe Clan, Envy, and 100 Thieves. Many Call of Duty players have had a long-term impact on the game, be it through org management, esports, or content creation. While OpTic won\u2019t be playing under their banner in 2020, they will still be around servicing the Call of Duty community they\u2019ve nurtured for so long. Disclaimer: Hector \u2018H3CZ\u2019 Rodriguez is a minority shareholder in Dexerto Ltd.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>H3CZ explains why OpTic and FaZe deserve more credit from CoD developers H3CZ &#8211; YT \/ Pamaj &#8211; TwitterOpTic Gaming CEO Hector \u2018H3CZ\u2019 Rodriguez built one of Call of Duty\u2019s most iconic organizations from the ground up, and he\u2019s defending the work him and many others put into the scene. OpTic Gaming will forever be [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-26760","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/26760","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=26760"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/26760\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=26760"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=26760"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=26760"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}