{"id":27757,"date":"2025-01-28T15:09:54","date_gmt":"2025-01-28T15:09:54","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/icemanisaac-claims-warzone-2-devs-are-killing-br-with-brain-dead-design-dexerto\/"},"modified":"2025-01-28T15:09:54","modified_gmt":"2025-01-28T15:09:54","slug":"icemanisaac-claims-warzone-2-devs-are-killing-br-with-brain-dead-design-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/icemanisaac-claims-warzone-2-devs-are-killing-br-with-brain-dead-design-dexerto\/","title":{"rendered":"IceManIsaac claims Warzone 2 devs are \u201ckilling\u201d BR with \u201cbrain dead design\u201d &#8211; Dexerto"},"content":{"rendered":"<p>IceManIsaac claims Warzone 2 devs are \u201ckilling\u201d BR with \u201cbrain dead design\u201d ActivisionWarzone 2 streamer IceManIsaac has outed numerous problems with the game and believes that the devs are actually \u201ckilling their game\u201d as a result. Since launch, Call of Duty: Warzone 2 has had its fair share of criticism, with lots of comments directed toward the game\u2019s new features: no Loadouts, 2v2 Gulags, and the removal of slide canceling. Over the last few months though, the devs have slowly reverted all the incremental changes that added up to a new game, to the point that the title resembles the original more than it does a fully-fledged sequel. Despite this, popular CoD streamer IceManIsaac thinks that Warzone 2 has too many problems right now, and the overall gameplay design is slowly killing the game. Warzone 2 devs are killing their own battle royale game In a series of tweets, IceManIsaac has not held back in his criticism of the Warzone 2 devs and has provided multiple examples of where they\u2019re going wrong. \u201c3+ years later and we still have secondary pistols that kill in two shots. 360ms TTK vs MP5 TTK of 525ms. Elementary mistakes like this make me think they\u2019ll never get it right. There\u2019s no excuse here. This doesn\u2019t require development hours. They never learn from their mistakes,\u201d one tweet said. The streamer also pointed out some other fundamental issues with the game that he thinks are ruining it such as unbalanced weapons and mobility issues. IceManIsaac also believes that the devs have slowly made the game worse with disliked gameplay mechanics more commonly seen in the original: \u201cThey literally brought back every bad thing we hated from Warzone 1. Two hit melees, 100 health, fire shotties, LMG meta, akimbo pistols, Helis in solos, the list is WAY too long for Twitter. When one user brought up the matter of Activision\u2019s business model, IceManIsaac explained how \u201cThey\u2019re literally killing their game in every way possible. Wait for Q1 earnings to be released. Their \u201cbusiness model\u201d has nothing to do with brain dead gameplay design.\u201d In order to improve communication going forward, with players also accusing devs ignoring a promise to listen to feedback, the content creator has said he has \u201ca direct line to Warzone 2 devs.\u201d He continued: \u201cI\u2019m crafting a video listing everything wrong with in-game video examples. Tell me every bug you know of, any change you want, etc. and I\u2019ll send it up.\u201d With other top streamers such as HusKerrs and Syndicate laying into the game, and Aydan leaving Warzone 2 altogether, a big shift could be what is necessary for Warzone 2 and its falling numbers.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>IceManIsaac claims Warzone 2 devs are \u201ckilling\u201d BR with \u201cbrain dead design\u201d ActivisionWarzone 2 streamer IceManIsaac has outed numerous problems with the game and believes that the devs are actually \u201ckilling their game\u201d as a result. Since launch, Call of Duty: Warzone 2 has had its fair share of criticism, with lots of comments directed [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27757","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27757","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=27757"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27757\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=27757"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=27757"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=27757"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}