{"id":27758,"date":"2025-01-28T15:09:54","date_gmt":"2025-01-28T15:09:54","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/icemanisaac-claims-warzone-season-4-will-be-amazing-after-playing-new-map-early-dexerto\/"},"modified":"2025-01-28T15:09:54","modified_gmt":"2025-01-28T15:09:54","slug":"icemanisaac-claims-warzone-season-4-will-be-amazing-after-playing-new-map-early-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/icemanisaac-claims-warzone-season-4-will-be-amazing-after-playing-new-map-early-dexerto\/","title":{"rendered":"IceManIsaac claims Warzone Season 4 will be \u201camazing\u201d after playing new map early &#8211; Dexerto"},"content":{"rendered":"<p>IceManIsaac claims Warzone Season 4 will be \u201camazing\u201d after playing new map early ActivisionIceManIsaac and other content creators had the opportunity to play Warzone\u2019s new map Vondel early, and he believes the Season 4 update finally introduces community-requested changes eight months in the making. Warzone community members have been critical of the game\u2019s implementation of AI. Some players labeled the devs as \u201cout of touch\u201d for also adding AI enemies to Ashika Island after disapproving of their initial addition to Al Mazrah. Another commonly brought up issue is the game\u2019s fast time-to-kill. Season 3 Reloaded attempted to slow down the speed at which players die in close-range combat, but TrueGameData did his own testing and concluded that the update didn\u2019t really have an impact on the game\u2019s TTK. Season 4 aims to address those concerns by increasing the overall health of operators by 50 and removing AI from Strongholds. Warzone Season 4 playtest impresses IceManIsaac IceManIsaac shared his first impressions after playing the new Warzone Resurgence map before everyone else. The YouTuber prefaced his praise for the update by first admonishing Infinity Ward for not making these changes earlier. He expressed his disappointment over calling for changes eight months ago at COD Next and not seeing any results until now. \u201cThey were bullheaded and stubborn and didn\u2019t change anything, and now we have a giant I told you so moment because I don\u2019t know what the heck they have been doing with Warzone 2. They were trying to kill their franchise.\u201d Despite his disapproval over how long it took, Isaac thoroughly enjoyed Vondel and the TTK and AI changes. After playing a few matches on Vondel, Isaac concluded: \u201cIt plays out really well, and it\u2019s beautiful.\u201d He pointed out that developers took extra care when developing buildings so players can only shoot from the top or bottom floor. This eliminates the need to worry about looking at every window in a building for enemies. Isaac is slightly concerned about the map\u2019s large water areas as he \u201chates the water mechanics,\u201d though he\u2019ll wait until the update goes live to get a feel for how it plays. Besides a new map, Season 4 adds an additional 50 health to players, which IceManIsaac believes will slow down TTK speeds by roughly 20%. \u201cLonger health allows for more skill to be shown. You have to hit more shots, and you can potentially use more movement for outplay.\u201d In addition, AI enemies have been removed from Strongholds as part of the seasonal update but will still be at Blacksite locations. Squads can also recapture Stronghold locations throughout a match, something IceManIsaac has long preached about. Warzone Season 4 starts on June 14, so players don\u2019t need to wait much longer before giving the new changes a try for themselves.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>IceManIsaac claims Warzone Season 4 will be \u201camazing\u201d after playing new map early ActivisionIceManIsaac and other content creators had the opportunity to play Warzone\u2019s new map Vondel early, and he believes the Season 4 update finally introduces community-requested changes eight months in the making. Warzone community members have been critical of the game\u2019s implementation of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27758","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=27758"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27758\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=27758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=27758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=27758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}