{"id":27801,"date":"2025-01-28T15:10:04","date_gmt":"2025-01-28T15:10:04","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-finally-addresses-modern-warfares-dead-silence-controversy-dexerto\/"},"modified":"2025-01-28T15:10:04","modified_gmt":"2025-01-28T15:10:04","slug":"infinity-ward-finally-addresses-modern-warfares-dead-silence-controversy-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-finally-addresses-modern-warfares-dead-silence-controversy-dexerto\/","title":{"rendered":"Infinity Ward finally addresses Modern Warfare\u2019s Dead Silence controversy &#8211; Dexerto"},"content":{"rendered":"<p>Infinity Ward finally addresses Modern Warfare\u2019s Dead Silence controversy Infinity Ward has finally addressed the Call of Duty community\u2019s concerns over the Dead Silence field upgrade, and revealed how long players will have to wait before the potential changes arrive. The highly anticipated release of Modern Warfare arrived last week, and with it came a host of new and returning CoD players dropping into Infinity Ward\u2019s ninth entry into the massive FPS franchise. While many have already praised the series\u2019 2019 release, the community has also found a number of issues with the game, including server failures, problems with the title\u2019s map design, and a bizarre teleporting bug triggered by tactical insertions. Another problem that has been discovered is a glitch with the Dead Silence upgrade, which has been failing to mask the sound of player\u2019s footsteps at all, despite the rechargeable boost suggesting it would \u201cmake your footsteps quieter for a short time.\u201d MW fans flagged the issue with the game\u2019s developers, and IW\u2019s multiplayer design co-director Joe Cecot confirmed the team was planning to bring a fix as soon as possible, though it would still take some time to send the patch live. Read more: Scump proves he\u2019s \u2018not done\u2019 with rapid ace &#8211; \u201cA fix is in the works, but it\u2019s a change that we can\u2019t do instantly,\u201d Cecot told concerned fans after asked on Twitter. \u201cIt\u2019s coming!\u201d We have. A fix is in the works but it\u2019s a change that we can\u2019t do instantly. It\u2019s coming! \u2014 Joe Cecot (@JoeCecot) October 27, 2019 The to-be-fixed glitch isn\u2019t the only drama that has surrounded the Dead Silence either, with players also calling for the upgrade to be changed into a park to combat map-camping strategies in multiplayer. Read more: How to unlock all Operators in MW &#8211; \u201cI may be in the minority here, but I think we really need a Dead Silence perk,\u201d one fan said. \u201cSomething to counter these loud footsteps that are encouraging people to camp. You literally cannot counter a camper in this game \u2013 Dead Silence at least helped with that.\u201d I may be in the minority here, but. I think we really need dead silence PERK. something to counter these LOUD footsteps that is encouraging people to camp. you literally cannot counter a camper in this game \u2013 Dead silence at least helped with that.an ACTUAL PERK. lol ahhh\u2014 h o l l o w :lion_face: (@HollowPoiint) October 26, 2019 There has been no confirmation from the developers regarding this aspect of the field upgrade, however, and its expected Dead Silence will remain as is \u2013 with the ongoing bug likely patched out of the game \u2013 for the foreseeable future. The devs have already proven they\u2019re ready to change aspects of the game as well though, adding mini-map changes to the title after its October 25 release, and adjusting multiplayer spawn quality after a raft of player complaints.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Infinity Ward finally addresses Modern Warfare\u2019s Dead Silence controversy Infinity Ward has finally addressed the Call of Duty community\u2019s concerns over the Dead Silence field upgrade, and revealed how long players will have to wait before the potential changes arrive. The highly anticipated release of Modern Warfare arrived last week, and with it came a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27801","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27801","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=27801"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27801\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=27801"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=27801"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=27801"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}