{"id":27849,"date":"2025-01-28T15:10:14","date_gmt":"2025-01-28T15:10:14","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-developers-share-the-modes-and-a-new-dynamic-coming-to-modern-warfare-dexerto\/"},"modified":"2025-01-28T15:10:14","modified_gmt":"2025-01-28T15:10:14","slug":"infinity-ward-developers-share-the-modes-and-a-new-dynamic-coming-to-modern-warfare-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/infinity-ward-developers-share-the-modes-and-a-new-dynamic-coming-to-modern-warfare-dexerto\/","title":{"rendered":"Infinity Ward developers share the modes and a new \u201cdynamic\u201d coming to Modern Warfare &#8211; Dexerto"},"content":{"rendered":"<p>Infinity Ward developers share the modes and a new \u201cdynamic\u201d coming to Modern Warfare Infinity WardCall of Duty experiences to date with the help of a \u201creimagining\u201d to the franchise that will introduce a new dynamic to Modern Warfare. The developers for the title showed up at E3 on June 9 to break down what players should expect in their upcoming game including a more intimate battleground, a different perspective to combat and more. Though fans have grown accustomed to hearing the ground-breaking efforts year after year about the new Call of Duty titles, the developers pushed an entirely new focus in their livestream interview that might give Modern Warfare a different feel. \u201cNo greatest hits, we want to do something that feels new.\u201d The game is going to feature a two-sided approach to its storytelling that will focus on completely different factions: Tier-1 Special Operation forces and the Rebel Freedom Fighters fighters. The two will not only have different arsenals that are more in line with what their real-life counterparts would be equipped with, it will also change the perspective of the combat by painting war in two whole unique brushes. \u201cFor the first time, you\u2019ll be playing as Tier One Special Operation forces but also as rebel freedom fighters,\u201d Design Director Jacob Minkoff said. \u201cWhen you\u2019re playing as Tier One you got all the best tech toys. You got night-vision goggles, and the best guns and you can call in airstrikes. But when you\u2019re playing as freedom fighters, you\u2019re the underdog\u2026 You have to use ambush tactics, guerrilla tactics. It creates a completely different type of dynamic in combat.\u201d With that said, the developers also hinted that the Call of Duty experience will focus on a more \u201cconsistent universe for the entirety of the game.\u201d Meaning the \u201crules are all the same\u201d across every mode. What modes will be in Modern Warfare? Keeping that theme in mind, the Infinity Ward developers revealed what modes their fans should expect to release with the game. As tradition, there will be Single-Player and Multiplayer, but fans will be thrilled to hear that Spec Ops is coming back to the game. \u201cIn the previous Modern Warfare games, there was a mode called Spec Ops, and we\u2019re going to have Spec Ops in the new Modern Warfare as well,\u201d Studio Narrative Director Taylor Kurosak said. \u201cBut it\u2019s Spec Ops like you\u2019ve never seen before; Spec Ops to the 11th power. Crank the knob off, break it, and then throw it away.\u201d It was also revealed that there will not be a Zombies mode in the upcoming title, which goes in line to the \u201crealistic\u201d feel that the company is trying to go for across the entire game\u2019s offerings. Modern Warfare is rapidly building up to be the most hyped Call of Duty titles in a long time, and it will be a long wait until it\u2019s October 25 release date.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Infinity Ward developers share the modes and a new \u201cdynamic\u201d coming to Modern Warfare Infinity WardCall of Duty experiences to date with the help of a \u201creimagining\u201d to the franchise that will introduce a new dynamic to Modern Warfare. The developers for the title showed up at E3 on June 9 to break down what [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-27849","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27849","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=27849"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/27849\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=27849"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=27849"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=27849"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}